SHADERINFO_0
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None.
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SHADERINFO_TRANSFORM
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Channel needs back-transformed data. (Required for back_p.)
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SHADERINFO_BUMP_SUPPORT
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Channel shader supports the new bump system. This is strongly recommended for all shaders but simple 2D (UV) samplers.
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SHADERINFO_ALPHA_SUPPORT
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Channel shader supports alpha output.
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SHADERINFO_REFLECTIONS
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Channel shader computes reflections.
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SHADERINFO_DUDVREQUIRED
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Channel shader needs du/dv bump mapping data.
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SHADERINFO_DYNAMICSUBSHADERS
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Channel shader has a dynamic list of subshaders in its description.
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