SHADERINFO_0 None.
SHADERINFO_TRANSFORM Channel needs back-transformed data. (Required for back_p.)
SHADERINFO_BUMP_SUPPORT Channel shader supports the new bump system. This is strongly recommended for all shaders but simple 2D (UV) samplers.
SHADERINFO_ALPHA_SUPPORT Channel shader supports alpha output.
SHADERINFO_REFLECTIONS Channel shader computes reflections.
SHADERINFO_DUDVREQUIRED Channel shader needs du/dv bump mapping data.
SHADERINFO_DYNAMICSUBSHADERS Channel shader has a dynamic list of subshaders in its description.