c4d.bitmaps.MovieLoader
¶
The movie loader class is used for reading movie streams.
c4d.bitmaps.
MovieLoader
¶
MovieLoader.
__init__
(
)
¶
| Return type: | c4d.bitmaps.MovieLoader |
|---|---|
| Returns: | The new movie loader |
MovieLoader.
Open
(
fn
)
¶
Open a movie file.
| Parameters: |
fn
(str or
MemoryFileStruct
) – The file.
|
|---|
MovieLoader.
Close
(
)
¶
Close the movie file.
MovieLoader.
GetInfo
(
)
¶
Return information about the movie:
framecount, fps = ml.GetInfo()
| Return type: | tuple(int, float) |
|---|---|
| Returns: | Frame and FPS |
MovieLoader.
Read
(
new_frame_idx
)
¶
Read an image from the movie:
framecount, fps = ml.GetInfo() for frame in xrange(framecount): result, image = ml.Read(frame) #when result is not IMAGERESULT_OK... #...image is None. if result!=c4d.IMAGERESULT_OK: break pass
| Parameters: | new_frame_idx ( int ) – The frame number of the frame to be read. |
|---|---|
| Return type: |
tuple(
IMAGERESULT
,
BaseBitmap
)
|
| Returns: | The image result and the bitmap or None . |