c4d.gui.FontChooserCustomGui
¶
New in version R17.032.
Font chooser custom GUI ( CUSTOMGUI_FONTCHOOSER ). Here are the settings:
FONTCHOOSER_ENABLE_SIZE bool True if the size popup should be displayed.
c4d.gui.
FontChooserCustomGui
¶
c4d.gui.BaseCustomGui
FontChooserCustomGui.
GetFont
(
)
¶
Retrieves the font container.
Return type: | c4d.BaseContainer |
---|---|
Returns: | The font container. |
FontChooserCustomGui.
SetFont
(
bc
)
¶
Sets the font container.
Note
Use
GeClipMap.GetFontDescription()
or
GeClipMap.EnumerateFonts()
to get a font description container.
Parameters: | bc ( c4d.BaseContainer ) – The font container. |
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