c4d.modules.render.ChannelData

Definition

class c4d.modules.render. ChannelData

Members

ChannelData. p

The texture position in UVW coordinates.

Type: Vector

ChannelData. n

The surface normal.

Type: Vector

ChannelData. d

The MIP sample radius in UVW coordinates.

Type: Vector

ChannelData. t

The current time in seconds.

Type: float

ChannelData. texflag

The texture flags, these values are:

TEX_TILE Texture tile enabled.
TEX_MIRROR Texture mirroring enabled.
TEX_ALPHA Texture uses alpha channel (for use within channel shaders).
TEX_BUMP Bump calculation.
ChannelData. vd

[Read-only]

Volume information, this can be None .

Type: VolumeData

ChannelData. off

The MIP blur offset.

Type: float

ChannelData. scale

The MIP blur scale.

Type: float

ChannelData. __init__ ( [ t_vd ] )

Initializes a new channel data, optionally from t_vd BaseVolumeData if passed.

Parameters: t_vd ( c4d.modules.render.BaseVolumeData ) – The volume data to take p , n and d from.
Return type: c4d.modules.render.ChannelData
Returns: A new channel data.

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