c4d.modules.render.ChannelData
							
						
						
							¶
						
					
c4d.modules.render.
							
							
ChannelData
							
							
								¶
							
						
ChannelData.
							
							
t
							
							
								¶
							
						The current time in seconds.
Type: float
ChannelData.
							
							
texflag
							
							
								¶
							
						The texture flags, these values are:
TEX_TILE Texture tile enabled. TEX_MIRROR Texture mirroring enabled. TEX_ALPHA Texture uses alpha channel (for use within channel shaders). TEX_BUMP Bump calculation. 
ChannelData.
							
							
vd
							
							
								¶
							
						[Read-only]
Volume information, this can be None .
								
									Type:
								
								
									
VolumeData
									
								
							
ChannelData.
							
							
off
							
							
								¶
							
						The MIP blur offset.
Type: float
ChannelData.
							
							
scale
							
							
								¶
							
						The MIP blur scale.
Type: float
ChannelData.
							
							
__init__
							
							
								(
							
							
								[
							
							
								t_vd
							
							
								]
							
							
								)
							
							
								¶
							
						
								Initializes a new channel data, optionally from
								
									t_vd
								
								
									
BaseVolumeData
									
								
								if passed.
							
| Parameters: | 
											
												t_vd
											
											(
											
												
													c4d.modules.render.BaseVolumeData
												
											
											) – The volume data to take
											
												
p
												
											
											,
											
												
n
												
											
											and
											
												
d
												
											
											from.
										 | 
									
|---|---|
| Return type: | c4d.modules.render.ChannelData | 
| Returns: | A new channel data. |