c4d.modules.render.ChannelData
¶
c4d.modules.render.
ChannelData
¶
ChannelData.
t
¶
The current time in seconds.
Type: float
ChannelData.
texflag
¶
The texture flags, these values are:
TEX_TILE Texture tile enabled. TEX_MIRROR Texture mirroring enabled. TEX_ALPHA Texture uses alpha channel (for use within channel shaders). TEX_BUMP Bump calculation.
ChannelData.
vd
¶
[Read-only]
Volume information, this can be None .
Type:
VolumeData
ChannelData.
off
¶
The MIP blur offset.
Type: float
ChannelData.
scale
¶
The MIP blur scale.
Type: float
ChannelData.
__init__
(
[
t_vd
]
)
¶
Initializes a new channel data, optionally from
t_vd
BaseVolumeData
if passed.
Parameters: |
t_vd
(
c4d.modules.render.BaseVolumeData
) – The volume data to take
p
,
n
and
d
from.
|
---|---|
Return type: | c4d.modules.render.ChannelData |
Returns: | A new channel data. |