c4d.BaseSelect
¶
This class is used to keep track of point and polygon selections. Each method will raise an exception when a host object is established, but not alive anymore.
c4d.
BaseSelect
¶
BaseSelect.CopyTo()
BaseSelect.Merge()
BaseSelect.DeselectFrom()
BaseSelect.Cross()
NEW
BaseSelect.GetClone()
BaseSelect.
__init__
(
)
¶
Initializes a new base selection.
Return type: | c4d.BaseSelect |
---|---|
Returns: | The new base selection. |
BaseSelect.
GetCount
(
)
¶
Get the number of selected elements.
Return type: | int |
---|---|
Returns: | The number of selected elements. |
BaseSelect.
GetSegments
(
)
¶
Get the number of segments that contain elements. For example: the selections 0..4, 6..7, 9..12 would be three segments. This method would return 3 and
GetCount()
would return 11.
Return type: | int |
---|---|
Returns: | The number of selected segments. |
BaseSelect.
IsSelected
(
num
)
¶
Get the selection state of an element.
To efficiently go through selections use the following code:
bs = op.GetPointS() sel = bs.GetAll(op.GetPointCount()) for index, selected in enumerate(sel): if not selected: continue print "Index", index, "is selected"
This is faster than:
bs = op.GetPointS() for index in xrange(op.GetPointCount()): if bs.IsSelected(index): print "Index", index, "is selected"
Parameters: | num ( int ) – The element index to select. |
---|---|
Return type: | bool |
Returns: | True if the element was already selected. |
BaseSelect.
Select
(
num
)
¶
Selects an element.
Parameters: | num ( int ) – The element index to select. |
---|---|
Return type: | bool |
Returns: | True if the element was already selected. |
BaseSelect.
SelectAll
(
max
[
,
min=0
,
deselectAll=True
]
)
¶
Selects all elements within the given range.
Note
All previous selections are cleared.
Warning
min and max parameters are swapped compared to the C++ API version and min gets a default value of 0 .
Here is an example showing how to select all the edges of a
PolygonObject
:
import c4d from c4d import utils def main(): nbr = utils.Neighbor() nbr.Init(op) # Initialize neighbor with a polygon object edges = c4d.BaseSelect() edges.SelectAll(nbr.GetEdgeCount()-1) # Select all edges in the range [0, nbr.GetEdgeCount()] op.SetSelectedEdges(nbr, edges, c4d.EDGESELECTIONTYPE_SELECTION) # Select edges from our edges selection c4d.EventAdd() # Update Cinema 4D if __name__ == '__main__': main()
Parameters: |
|
---|---|
Return type: |
bool |
Returns: |
Success of selecting the elements. |
BaseSelect.
Deselect
(
num
)
¶
Deselects an element.
Parameters: | num ( int ) – The element index to deselect. |
---|---|
Return type: | bool |
Returns: | True if the element was already deselected. |
BaseSelect.
DeselectAll
(
)
¶
Deselect all elements.
Return type: | bool |
---|---|
Returns: | Success of deselecting all elements. |
BaseSelect.
Toggle
(
num
)
¶
Toggles the selection state of an element.
Parameters: | num ( int ) – The index of the element to toggle. |
---|---|
Return type: | bool |
Returns: | Success of changing the selection state of the element. |
BaseSelect.
ToggleAll
(
min
[
,
max
]
)
¶
Toggle the selection state of all elements in the given range.
Parameters: |
|
---|---|
Return type: |
bool |
Returns: |
Success of changing the selection state. |
BaseSelect.
GetRange
(
seg
,
max
)
¶
New in version R19.
Returns the selected elements contained in a segment.
Parameters: |
|
---|---|
Return type: |
tuple(int,int) |
Returns: |
The index of the first and last selected elements in the given segment. None if the function failed. |
BaseSelect.
Merge
(
src
)
¶
Selects all elements that are selected in src .
Parameters: | src ( c4d.BaseSelect ) – The source selection object. |
---|---|
Return type: | bool |
Returns: | True if successful, otherwise False . |
BaseSelect.
DeselectFrom
(
src
)
¶
Deselects all elements that are selected in src .
Note
For C++ developers: This function is redirected to Bool Deselect(const BaseSelect *src)
Parameters: | src ( c4d.BaseSelect ) – The source selection object. |
---|---|
Return type: | bool |
Returns: | True if successful, otherwise False . |
BaseSelect.
Cross
(
src
)
¶
New in version R19.
Intersects all elements in src .
Parameters: | src ( c4d.BaseSelect ) – The source selection object. |
---|---|
Return type: | bool |
Returns: | True if successful, otherwise False . |
BaseSelect.
GetClone
(
)
¶
Make a duplicate of this selection object with its elements.
Return type: | c4d.BaseSelect |
---|---|
Returns: | The clone object. |
BaseSelect.
GetDirty
(
)
¶
Returns the dirty counter of the selection. This counter is increased every time a function is called that changes the selection.
Return type: | int |
---|---|
Returns: | Dirty counter. |
BaseSelect.
CopyTo
(
dest
)
¶
Copy the selection elements in this selection object to another BaseSelect.
Parameters: | dest ( c4d.BaseSelect ) – The destination selections object. |
---|---|
Return type: | bool |
Returns: | Success of copying the selection elements. |
BaseSelect.
SetAll
(
states
)
¶
Set all selected elements from a list. The elements in the list are interpreted as boolean: 0 means the element is unselected , and 1 means it is selected .
Note
The old selection will be completely overridden.
Parameters: | states ( list of int ) – A list of elements to select. |
---|---|
Return type: | bool |
Returns: | Success of selecting the elements. |
BaseSelect.
GetAll
(
max
)
¶
Returns all selected elements in a list.
Parameters: | max ( int ) – The maximum number of elements to place into the array. |
---|---|
Return type: | list of int |
Returns: | The list |
BaseSelect.
HostAlive
(
)
¶
Returns if the host object is still alive.
Return type: | int |
---|---|
Returns: | 2 if the instance has no host object. Returns 1 if the host object is alive if set and returns 0 if the object is not alive. |
BaseSelect.
Write
(
hf
)
¶
Saves the selection to a file.
Parameters: | hf ( c4d.storage.HyperFile ) – The hyperfile to write to. |
---|
BaseSelect.
Read
(
hf
)
¶
Reads a selection from a file.
Parameters: | hf ( c4d.storage.HyperFile ) – The hyperfile to read from. |
---|---|
Return type: | bool |
Returns: | True if successful, otherwise False. |
BaseSelect.
FindSegment
(
num
)
¶
New in version R19.
Returns which segment contains the element num .
Parameters: | num ( int ) – The index of the element. |
---|---|
Return type: | int |
Returns: | The found segment index. -1 if no segment was found. |
BaseSelect.
GetLastElement
(
)
¶
Returns the last element.
Return type: | int |
---|---|
Returns: | Last element. |