c4d.MatAssignData

Material assignment data type ( CUSTOMDATATYPE_MATASSIGN ) for the MatAssignCustomGui GUI.

Definition

class c4d. MatAssignData

Inheritance

Members

MatAssignData. __init__ ( [ v ] )
Parameters: v ( c4d.MatAssignData ) – Copy constructor.
Return type: c4d.MatAssignData
Returns: The new MatAssignData .
MatAssignData. InsertObject ( pObject , lFlags )

Inserts an object into the list.

Parameters:
  • pObject ( c4d.BaseList2D ) – Object to insert.
  • lFlags ( int ) – A bit field for the initial selection state of pObject .
Return type:

bool

Returns:

True if successful, otherwise False

MatAssignData. DeleteObject ( lIndex )

Deletes an object from the list.

Parameters: lIndex ( int ) – Object index. (0 <= lIndex < GetObjectCount() )
Return type: int
Returns: True if the object was deleted, otherwise False
MatAssignData. ObjectFromIndex ( doc , lIndex )

Gets an object by index.

Parameters:
Return type:

c4d.BaseList2D

Returns:

The object or None .

MatAssignData. GetObjectCount ( )

Gets the object count.

Return type: int
Returns: Number of objects in the list.

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