c4d.PriorityData

Priority data type ( CUSTOMGUI_PRIORITY_DATA ) for use with the PriorityCustomGui GUI.

This type is called by value.

Definition

class c4d. PriorityData

Inheritance

Members

PriorityData. __init__ ( [ v ] )
Parameters: v ( c4d.PriorityData ) – Copy constructor.
Return type: c4d.PriorityData
Returns: The new priority data.
PriorityData. SetPriorityValue ( lValueID , data )

Sets a priority values.

Parameters:
  • lValueID ( int ) –

    The priority value ID to set:

    PRIORITYVALUE_MODE int Mode:
      CYCLE_INITIAL Initial.
      CYCLE_ANIMATION Animation.
      CYCLE_EXPRESSION Expression.
      CYCLE_DYNAMICS Dynamics.
      CYCLE_GENERATORS Generators.
    PRIORITYVALUE_PRIORITY int Priority.
    PRIORITYVALUE_CAMERADEPENDENT bool Camera dependent.
  • data ( any ) – The priority value to set.
Return type:

bool

Returns:

True if successful, otherwise False

PriorityData. GetPriorityValue ( lValueID )

Retrieves the priority values.

Parameters: lValueID ( int ) –

The priority value ID to get:

PRIORITYVALUE_MODE int Mode:
  CYCLE_INITIAL Initial.
  CYCLE_ANIMATION Animation.
  CYCLE_EXPRESSION Expression.
  CYCLE_DYNAMICS Dynamics.
  CYCLE_GENERATORS Generators.
PRIORITYVALUE_PRIORITY int Priority.
PRIORITYVALUE_CAMERADEPENDENT bool Camera dependent.
Return type: any
Returns: The priority value.

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