c4d.modules.bodypaint.PaintLayerBmp
¶
The abstract base class of all paint classes. Can be a texture, material, layer or mask.
c4d.modules.bodypaint.
PaintLayerBmp
¶
c4d.modules.bodypaint.PaintLayer
PaintLayerBmp.
ImportFromBaseBitmap
(
bmp
,
usealpha
)
¶
Fill the layer bitmap with an imported bitmap.
Parameters: |
|
---|---|
Return type: |
bool |
Returns: |
True if successful, otherwise False . |
PaintLayerBmp.
ImportFromBaseBitmapAlpha
(
bmp
,
channel
)
¶
Fill the layer bitmap with an imported bitmap.
Parameters: |
|
---|---|
Return type: |
bool |
Returns: |
True if successful, otherwise False . |
PaintLayerBmp.
GetBoundingBox
(
)
¶
Get the bounding box of the bitmap layer:
d = layer_bmp.GetBoundingBox() d["x1"], d["y1"], d["y1"], d["y2"]
Return type: | dict |
---|---|
Returns: | The coordinates |
PaintLayerBmp.
GetPixelCnt
(
x
,
y
,
cnt
,
buffer
,
dstmode
,
flags
)
¶
New in version R16.021.
Reads cnt pixels from ( x , y ) in the bitmap to the buffer with mode dstmode .
Parameters: |
|
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Return type: |
bool |
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Returns: |
True if successful, otherwise False . |
PaintLayerBmp.
SetPixelCnt
(
x
,
y
,
cnt
,
buffer
,
inc
,
srcmode
,
flags
)
¶
New in version R16.021.
Sets cnt pixels at ( x , y ) in the bitmap from buffer with mode srcmode , incrementing inc bytes for each pixel.
Parameters: |
|
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Return type: |
bool |
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Returns: |
True if successful, otherwise False . |