ShaderData Member List

This is the complete list of members for ShaderData , including all inherited members.

BaseData () BaseData
CopyTo (NodeData *dest, GeListNode *snode, GeListNode *dnode, COPYFLAGS flags, AliasTrans *trn) NodeData virtual
DestroyGLImage (BaseShader *sh, BaseDocument *doc) ShaderData virtual
Destructor (void) BaseData
Draw (BaseShader *sh, BaseObject *op, BaseTag *tag, BaseDraw *bd, BaseDrawHelp *bh) ShaderData virtual
Free (GeListNode *node) NodeData virtual
FreeRender (BaseShader *sh) ShaderData virtual
Get (void) const NodeData
GetBranchInfo (GeListNode *node, BranchInfo *info, Int32 max, GETBRANCHINFO flags) NodeData virtual
GetBubbleHelp (GeListNode *node, maxon::String &str) NodeData virtual
GetDDescription (GeListNode *node, Description *description, DESCFLAGS_DESC &flags) NodeData virtual
GetDEnabling (GeListNode *node, const DescID &id, const GeData &t_data, DESCFLAGS_ENABLE flags, const BaseContainer *itemdesc) NodeData virtual
GetDocument (GeListNode *node) NodeData virtual
GetDParameter (GeListNode *node, const DescID &id, GeData &t_data, DESCFLAGS_GET &flags) NodeData virtual
GetGLImageSize (BaseShader *sh, BaseDocument *doc, Int32 s, Bool noScale, Int32 &w, Int32 &h) ShaderData virtual
GetRenderInfo (BaseShader *sh) ShaderData virtual
GetSubsurfaceShader (BaseShader *sh, Float &bestmpl) ShaderData virtual
GlMessageDummy (BaseShader *sh, Int32 type, void *msgdata) ShaderData virtual
Init (GeListNode *node) NodeData virtual
InitGLImage (BaseShader *sh, BaseDocument *doc, BaseThread *th, BaseBitmap *bmp, Bool alpha, Int32 doccolorspace, Bool linearworkflow) ShaderData virtual
InitRender (BaseShader *sh, const InitRenderStruct &irs) ShaderData virtual
InvalidateGLImage (BaseShader *sh, BaseDocument *doc) ShaderData virtual
IsDocumentRelated (const GeListNode *node, Bool &docrelated) const NodeData virtual
IsInstanceOf (const GeListNode *node, Int32 type) const NodeData virtual
消息 (GeListNode *node, Int32 type, void *data) NodeData virtual
NodeData () NodeData
输出 (BaseShader *sh, ChannelData *cd) ShaderData virtual
private_link NodeData protected
读取 (GeListNode *node, HyperFile *hf, Int32 level) NodeData virtual
SetDParameter (GeListNode *node, const DescID &id, const GeData &t_data, DESCFLAGS_SET &flags) NodeData virtual
TranslateDescID (GeListNode *node, const DescID &id, DescID &res_id, C4DAtom *&res_at) NodeData virtual
Write (GeListNode *node, HyperFile *hf) NodeData virtual
~BaseData (void) BaseData virtual