ShaderData Member List
This is the complete list of members for ShaderData , including all inherited members.
BaseData () | BaseData | |
CopyTo (NodeData *dest, GeListNode *snode, GeListNode *dnode, COPYFLAGS flags, AliasTrans *trn) | NodeData | virtual |
DestroyGLImage (BaseShader *sh, BaseDocument *doc) | ShaderData | virtual |
Destructor (void) | BaseData | |
Draw (BaseShader *sh, BaseObject *op, BaseTag *tag, BaseDraw *bd, BaseDrawHelp *bh) | ShaderData | virtual |
Free (GeListNode *node) | NodeData | virtual |
FreeRender (BaseShader *sh) | ShaderData | virtual |
Get (void) const | NodeData | |
GetBranchInfo (GeListNode *node, BranchInfo *info, Int32 max, GETBRANCHINFO flags) | NodeData | virtual |
GetBubbleHelp (GeListNode *node, maxon::String &str) | NodeData | virtual |
GetDDescription (GeListNode *node, Description *description, DESCFLAGS_DESC &flags) | NodeData | virtual |
GetDEnabling (GeListNode *node, const DescID &id, const GeData &t_data, DESCFLAGS_ENABLE flags, const BaseContainer *itemdesc) | NodeData | virtual |
GetDocument (GeListNode *node) | NodeData | virtual |
GetDParameter (GeListNode *node, const DescID &id, GeData &t_data, DESCFLAGS_GET &flags) | NodeData | virtual |
GetGLImageSize (BaseShader *sh, BaseDocument *doc, Int32 s, Bool noScale, Int32 &w, Int32 &h) | ShaderData | virtual |
GetRenderInfo (BaseShader *sh) | ShaderData | virtual |
GetSubsurfaceShader (BaseShader *sh, Float &bestmpl) | ShaderData | virtual |
GlMessageDummy (BaseShader *sh, Int32 type, void *msgdata) | ShaderData | virtual |
Init (GeListNode *node) | NodeData | virtual |
InitGLImage (BaseShader *sh, BaseDocument *doc, BaseThread *th, BaseBitmap *bmp, Bool alpha, Int32 doccolorspace, Bool linearworkflow) | ShaderData | virtual |
InitRender (BaseShader *sh, const InitRenderStruct &irs) | ShaderData | virtual |
InvalidateGLImage (BaseShader *sh, BaseDocument *doc) | ShaderData | virtual |
IsDocumentRelated (const GeListNode *node, Bool &docrelated) const | NodeData | virtual |
IsInstanceOf (const GeListNode *node, Int32 type) const | NodeData | virtual |
消息 (GeListNode *node, Int32 type, void *data) | NodeData | virtual |
NodeData () | NodeData | |
输出 (BaseShader *sh, ChannelData *cd) | ShaderData | virtual |
private_link | NodeData | protected |
读取 (GeListNode *node, HyperFile *hf, Int32 level) | NodeData | virtual |
SetDParameter (GeListNode *node, const DescID &id, const GeData &t_data, DESCFLAGS_SET &flags) | NodeData | virtual |
TranslateDescID (GeListNode *node, const DescID &id, DescID &res_id, C4DAtom *&res_at) | NodeData | virtual |
Write (GeListNode *node, HyperFile *hf) | NodeData | virtual |
~BaseData (void) | BaseData | virtual |