角色动画概述

The character animation module provides advanced tools for creating and animating character rigs.

Character weights are stored in a CAWeightTag . Weight tags can be edited directly or using the Weight Manager:

Custom auto weight algorithms are based on maxon::AutoWeightInterface ,见 AutoWeightInterface Implementation .

The CAPoseMorphTag stores multiple morphs that are used for advanced character animation. Morphs and morph data are stored using special classes.

For general information on keyframe animation see 动画概述 .

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