角色动画概述
The character animation module provides advanced tools for creating and animating character rigs.
Character weights are stored in a CAWeightTag . Weight tags can be edited directly or using the Weight Manager:
Custom auto weight algorithms are based on maxon::AutoWeightInterface ,见 AutoWeightInterface Implementation .
The CAPoseMorphTag stores multiple morphs that are used for advanced character animation. Morphs and morph data are stored using special classes.
For general information on keyframe animation see 动画概述 .