雕刻

The Sculpting module allows to edit high-poly meshes using special sculpting tools. The API is defined in lib_sculpt.h and lib_sculptbrush.h .

A SculptObject contains a SculptLayerSystem . This layer system can have many SculptLayer or SculptFolder (which contain SculptLayer ). Each SculptLayer has exactly one SculptLayerData .

The sculpt object can also be obtained with: