Viewport Hardware

关于

参数

Parameters are accessed with C4DAtom::GetParameter() / C4DAtom::SetParameter() 。见 Parameter IDs .


Parameter: Texture Mode

  • Parameter ID: PREF_OPENGL_TEXTUREMODE
  • Parameter Type: maxon::Int32 ( Basic Data Types )
  • Cycle Values:
    • Nearest (PREF_OPENGL_TEXTUREMODE_NEAREST)
    • Linear (PREF_OPENGL_TEXTUREMODE_LINEAR)
    • Mipmap (PREF_OPENGL_TEXTUREMODE_MIPMAP)

Parameter: 抗锯齿


Parameter: UV Editor Anti-Aliasing


Parameter: Maximum Transparency


Parameter: Maximum Lights


Parameter: Maximum Shadows


Parameter: Use Shader Cache


Parameter: Enable Dithering in Viewport


Parameter: Load Previous Settings


Parameter: Save Current Settings as Startup


Parameter: PREF_OPENGL_WARNING