UV Settings

关于

  • Header File: uvviewport/description/uv_settings.h
  • 描述 Category: unknown.

参数

Parameters are accessed with C4DAtom::GetParameter() / C4DAtom::SetParameter() 。见 Parameter IDs .


Parameter: UV Display


Parameter: Pins


Parameter: Boundaries

  • Parameter ID: UV_SETTINGS_DISPLAY_BOUNDARIES
  • Parameter Type: maxon::Int32 ( Basic Data Types )
  • Cycle Values:
    • No Boundaries (UV_SETTINGS_DISPLAY_BOUNDARIES_NONE)
    • Seams (UV_SETTINGS_DISPLAY_BOUNDARIES_SEAMS)
    • Connectivity (UV_SETTINGS_DISPLAY_BOUNDARIES_CONNECTIVITY)

Parameter: UV Mesh


Parameter: 着色

  • Parameter ID: UV_SETTINGS_DISPLAY_SHADING
  • Parameter Type: maxon::Int32 ( Basic Data Types )
  • Cycle Values:
    • Lines (UV_SETTINGS_DISPLAY_SHADING_LINES)
    • Overlapping Polygons (UV_SETTINGS_DISPLAY_SHADING_OVERLAPPING_POLYGONS)
    • Filled Polygons (UV_SETTINGS_DISPLAY_SHADING_FILLED_POLYGONS)
    • Multi-Color Islands (UV_SETTINGS_DISPLAY_SHADING_MULTI_COLOR_ISLANDS)
    • Distortion (UV_SETTINGS_DISPLAY_SHADING_DISTORTION)

Parameter: 不透明度


Parameter: 模式

  • Parameter ID: UV_SETTINGS_DISPLAY_MODE
  • Parameter Type: maxon::Int32 ( Basic Data Types )
  • Cycle Values:
    • Area (UV_SETTINGS_DISPLAY_MODE_AREA)
    • Angle (UV_SETTINGS_DISPLAY_MODE_ANGLE)

Parameter: Evaluation

  • Parameter ID: UV_SETTINGS_DISPLAY_EVAL
  • Parameter Type: maxon::Int32 ( Basic Data Types )
  • Cycle Values:
    • Per UV Shell (UV_SETTINGS_DISPLAY_EVAL_PER_UV_SHELL)
    • Per Object (UV_SETTINGS_DISPLAY_EVAL_PER_OBJECT)

Parameter: HUD


Parameter: Canvas Axis


Parameter: Editor Axis


Parameter: UV Units


Parameter: UV Component Highlighting


Parameter: Show UV Grid


Parameter: Subdivisions U


Parameter: Subdivisions V


Parameter: Show Subgrid


Parameter: Subdivisions U


Parameter: Subdivisions V


Parameter: U Low


Parameter: U High


Parameter: V Low


Parameter: V High


Parameter: 纹理

  • Parameter ID: UV_SETTINGS_BACK_TEXTURE
  • Parameter Type: maxon::Int32 ( Basic Data Types )
  • Cycle Values:
    • Empty Canvas (UV_SETTINGS_BACK_TEXTURE_EMPTY)
    • /*UV_SETTINGS_BACK_TEXTURE_CHECKERBOARD\