Proximal Shader
Parameters are accessed with C4DAtom::GetParameter() / C4DAtom::SetParameter() 。见 Parameter IDs .
Parameter: 对象
SLA_PROXIMAL_OBJECTS
Parameter: Exclude Parent
SLA_PROXIMAL_EXCLUDE_PARENT
Parameter: Include Subobjects
SLA_PROXIMAL_INCLUDE_SUBOBJECTS
Parameter: Use Vertices
SLA_PROXIMAL_USE_VERTICES
Parameter: Use Edges
SLA_PROXIMAL_USE_EDGES
Parameter: Polygon Radius
SLA_PROXIMAL_POLYGON_RADIUS
Parameter: 函数
SLA_PROXIMAL_FUNCTION
Parameter: Blend Mode
SLA_PROXIMAL_BLEND_MODE
Parameter: Start Distance
SLA_PROXIMAL_START_DISTANCE
Parameter: End Distance
SLA_PROXIMAL_END_DISTANCE
Parameter: 光亮度
SLA_PROXIMAL_INTENSITY