c4d_objectdata.h File Reference

Classes

class   HandleInfo
class   ObjectData

Enumerations

enum   HANDLECONSTRAINTTYPE {
   INVALID ,
   LINEAR ,
   PLANAR ,
   FREE ,
   RADIAL ,
   SPHERICAL
}

函数

enum HANDLECONSTRAINTTYPE   MAXON_ENUM_LIST ( HANDLECONSTRAINTTYPE )
Bool   RegisterObjectPlugin ( Int32 id, const maxon::String &str, Int32 info, DataAllocator *g, const maxon::String &description, BaseBitmap *icon, Int32 disklevel)

变量

  INVALID
  LINEAR
  PLANAR
  FREE
  RADIAL
  SPHERICAL
class HandleInfo   MAXON_ENUM_LIST

Function Documentation

◆  RegisterObjectPlugin()

Bool RegisterObjectPlugin ( Int32   id ,
const maxon::String str ,
Int32   info ,
DataAllocator g ,
const maxon::String description ,
BaseBitmap icon ,
Int32   disklevel  
)

Registers an object plugin.

参数
[in] id A unique plugin ID. Must be obtained from http://www.plugincafe.com
[in] str The name of the plugin.
To affect the order that plugins are displayed in menus add "#$n" as a prefix to this name, where n is a number.
Lower numbers are displayed before higher numbers. If name is "--" it will show up as a menu separator.
[in] info The object plugin info flags: OBJECT PLUGINFLAG
[in] g The allocator for the object plugin. This is a pointer to a function that creates a new instance of ObjectData with NewObj() .
[in] description The name of the description resource file to use for the object plugin without .res extension, for example "Oobjectname" .
The name has to be unique, i.e. "Tdisplay" cannot be used for 2 different descriptions. See 描述 Resource for more information.
[in] icon The icon for the object. The bitmap is copied.
The icon should be of size 32x 32 , but will be scaled if needed.
It must also be 24 bits and should if possible include an alpha to support pattern backgrounds.
[in] disklevel The plugin level is similar to a version number. The default level is 0 .
Increase this for new revisions of a plugin to allow for forward and backward compatibility.

As an example you may have updated a plugin. If you now need to write additional information for new settings or changed types for old settings increase the level.
During loading either a 0 is passed (if the file was written by the old plugin) or 1 (if the file was written by the new plugin). This allows to easily write/read new values.
For forward and backward compatibility to work any existing read order from a given level must not be changed. Cinema 4D skips any new settings automatically if they have not been read.

disklevel is only useful if variables are written/read in NodeData::Write / NodeData::Read .
返回
true if the object plugin was registered, otherwise false .

Variable Documentation

◆  INVALID

INVALID

Invalid handle constraint type, used to temporarily ignore handles (e.g. in the Camera Object with the Front/Back DOF handles).

◆  LINEAR

LINEAR

Linear handle constraint.

◆  PLANAR

PLANAR

Planar handle constraint.

◆  FREE

FREE

No constraint.

◆  RADIAL

RADIAL

Radial handle constraint.

◆  SPHERICAL

SPHERICAL

Spherical handle constraint.

◆  MAXON_ENUM_LIST

class HandleInfo MAXON_ENUM_LIST