#include <customgui_base.h>
The base class for custom GUIs.
公共成员函数 |
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Int32 | GetWidth () |
Int32 | GetHeight () |
void | Redraw () |
Bool | LayoutChanged () |
Bool | 激活 () |
Bool | SetDefaultForResEdit () |
Bool | SetData (const TriState < GeData > &tristate) |
TriState < GeData > | GetData () |
void | SetLayoutMode ( Int32 mode) |
Int32 | GetLayoutMode () |
Bool | SupportLayoutSwitch () |
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Int32 | GetWidth ( Int32 plugid) |
Int32 | GetHeight ( Int32 plugid) |
void | Redraw ( Int32 plugid) |
Bool | LayoutChanged ( Int32 plugid) |
Bool | 激活 ( Int32 plugid) |
Bool | SetDefaultForResEdit ( Int32 plugid) |
Bool | SetData ( Int32 plugid, const TriState < GeData > &tristate) |
TriState < GeData > | GetData ( Int32 plugid) |
void | SetLayoutMode ( Int32 plugid, Int32 mode) |
Int32 | GetLayoutMode ( Int32 plugid) |
Bool | SupportLayoutSwitch ( Int32 plugid) |
私有成员函数 |
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BaseCustomGui () | |
~BaseCustomGui () |
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Int32 GetWidth | ( | ) |
Retrieves the width of the custom GUI in pixels.
Int32 GetHeight | ( | ) |
Retrieves the height of the custom GUI in pixels.
void Redraw | ( | ) |
Redraws the custom GUI.
Bool LayoutChanged | ( | ) |
Tells the custom GUI that the layout has changed.
Bool 激活 | ( | ) |
Activates the custom GUI.
Bool SetDefaultForResEdit | ( | ) |
Sets the custom GUI to the resource editor defaults.
Bool SetData | ( | const TriState < GeData > & | tristate | ) |
Sets the custom GUI data.
[in] | tristate | The new data. |
TriState < GeData > GetData | ( | ) |
Retrieves the custom GUI data.
void SetLayoutMode | ( | Int32 | mode | ) |
Sets the layout mode .
[in] | mode | The new layout mode: LAYOUTMODE |
Int32 GetLayoutMode | ( | ) |
Retrieves the layout mode.
Bool SupportLayoutSwitch | ( | ) |
Checks if the custom GUI supports layout switching.