#include <c4d_messagedata.h>
A data class for creating message plugins.
使用
RegisterMessagePlugin()
to register a message plugin.
Here is an example of a message plugin, which CoreMessage() method is called each 100 ms:
#include "c4d.h" #include "c4d_symbols.h"
公共成员函数 |
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virtual Int32 | GetTimer (void) |
virtual Bool | CoreMessage ( Int32 id, const BaseContainer &bc)=0 |
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BaseData () | |
virtual | ~BaseData (void) |
void | Destructor (void) |
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virtual |
Called to return a time in milliseconds to receive timer messages ( MSG_TIMER ) with that interval in .\n This method is queried again after each message.
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pure virtual |
Called to receive core messages.
[in] | id | The core message ID: EVMSG |
[in] | bc | The core message container. |