#include <lib_birender.h>
公共成员函数 |
|
| LineRenderData () | |
| LineRenderData | ( | ) |
| RENDERDATA_FLAG _flags |
| BiRenderObject * _object |
| Float32 _delta |
| Float32 _curveDelta |
| Segment _segmentCount |
| Int32 _curveIndex |
| Int32 _lineIndex |
| Int32 _vertexIndex |
| Int32 _baseIndex |
| UInt32 _lineID |
| 向量 _rayPosition |
| 向量 _rayDirection |
| 向量 _worldPosition |
| 向量 _worldNormal |
| 向量 _worldLinePosition |
| 向量 _worldRenderPosition |
| Float32 _worldThickness |
| 向量 _vertexCamera[4] |
| 向量 _normalCamera[2] |
| 向量 _jointAxisCamera[2] |
| Float _lineRadius[2] |
| Float _lineCameraLen |
| 向量 _lineCameraDn |
| 向量 _lineCameraNormal |
| Float _deltaErr[2] |
| 向量 _prevLineCameraDn |
| Float _prevLineCameraLen |
| 向量 _nextLineCameraDn |
| Float _nextLineCameraLen |
| Vector32 _renderPosition |
| Vector32 _linePoint |
| Float32 _thickness |
| Float32 _toLineDist |
| JointData * _jointData[2] |
| LineData * _lineData |
| 矩阵 _lineMg |
| 矩阵 _lineMi |
| 向量 _rayLinePosition |
| 向量 _rayLineDirection |
| const 向量 * _vertices |
| const Vector32 * _screenVertices |
| const 向量 * _cameraVertices |
| const 向量 * _tangents |
| Float32 _toLineDistSigned |