#include <timestamp.h>
详细描述
An
ExecutionTime
holds an integer value to be used for time stamps. As such it is not related to any kind of real time, but just as a value which is incremented by one whenever an event of interest happens. What kind of event this is depends on the context in which the
ExecutionTime
is used. For example, it might be a modification counter of some data which is incremented whenever the data is changed.
ExecutionTime
has only a single operation, namely ++ to increment the value.
TimeStamp
objects can then be used to save the value of an
ExecutionTime
at a certain instant, and to check if the
ExecutionTime
has changed in the meantime. I.e., in the use case of a data modification counter, you use a single
ExecutionTime
for the original data. For each dependent data which has to be re-computed when the original data changes, you use a
TimeStamp
value which stores the
ExecutionTime
when the dependent data has been updated the last time.
One could also use Int values directly for execution times and time stamps, but these wrapper classes make the purpose of the values clearer, and they only allow the meaningful operations which makes them safer.
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另请参阅
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TimeStamp