#include <mediasession_output.h>
The MediaOutputInterface class provides an specific implementation to provide output data to a given destination.
公共成员函数 |
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MAXON_METHOD Result < void > | SetOutputTexture (const ImageTextureRef &textureRef, const Class < ImagePixelStorage > &pixelStorageClass) |
私有成员函数 |
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MAXON_INTERFACE ( MediaOutputTextureInterface , MAXON_REFERENCE_NORMAL , "net.maxon.image.interface.mediaoutputtexture") |
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private |
MAXON_METHOD Result <void> SetOutputTexture | ( | const ImageTextureRef & | textureRef , |
const Class < ImagePixelStorage > & | pixelStorageClass | ||
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Sets the output texture link.
[in] | textureRef | Target texture to load the media data into. |
[in] | pixelStorageClass | Defines the storage class how newly created layers/images should store their pixel data (e.g. ImagePixelStorageClasses::Voxel). |