Enumerations |
|
| enum |
DRAWFLAGS
{
NONE , NO_THREAD , NO_ANIMATION , ONLY_ACTIVE_VIEW , NO_EXPRESSIONS , INDRAG , NO_HIGHLIGHT_PLANE , FORCEFULLREDRAW , ONLY_CAMERAEXPRESSION , INMOVE , ONLY_BASEDRAW , ONLY_HIGHLIGHT , STATICBREAK , PRIVATE_NO_WAIT_GL_FINISHED , PRIVATE_ONLYBACKGROUND , PRIVATE_NOBLIT , PRIVATE_OPENGLHACK , PRIVATE_ONLY_PREPARE , PRIVATE_NO_3DCLIPPING , DONT_OVERWRITE_RENDERING } |
函数 |
|
| enum DRAWFLAGS | MAXON_ENUM_FLAGS ( DRAWFLAGS ) |
|
strong |
| Enumerator | |
|---|---|
| NONE |
None. |
| NO_THREAD |
Synchronous call. |
| NO_ANIMATION |
Ignore all animation. |
| ONLY_ACTIVE_VIEW |
Only redraw the active view. |
| NO_EXPRESSIONS |
Ignore expressions. |
| INDRAG |
In drag. |
| NO_HIGHLIGHT_PLANE |
The entire view is drawn, not just the highlight plane. |
| FORCEFULLREDRAW |
Force full redraw. |
| ONLY_CAMERAEXPRESSION |
Camera expression. |
| INMOVE |
In move. |
| ONLY_BASEDRAW |
Draw specific base draw only. |
| ONLY_HIGHLIGHT |
Only highlights. |
| STATICBREAK |
If the display is done in the main thread ( Cinema 4D only does this during animation playback) this allows that a special thread is used to poll the escape key.
|
| PRIVATE_NO_WAIT_GL_FINISHED |
Private . |
| PRIVATE_ONLYBACKGROUND |
Private . |
| PRIVATE_NOBLIT |
Private . |
| PRIVATE_OPENGLHACK |
Private . |
| PRIVATE_ONLY_PREPARE |
Private . |
| PRIVATE_NO_3DCLIPPING |
Private . |
| DONT_OVERWRITE_RENDERING |
Private . |
| enum DRAWFLAGS MAXON_ENUM_FLAGS | ( | DRAWFLAGS | ) |