ID_OPERATOR Graph View

| Enumeration

详细描述

Macros

#define  ID_OPERATOR_OBJECT
#define  ID_OPERATOR_RANDOM
#define  ID_OPERATOR_REAL2VECT
#define  ID_OPERATOR_VECT2REAL
#define  ID_OPERATOR_ADAPTER
#define  ID_OPERATOR_CROSS
#define  ID_OPERATOR_EQU
#define  ID_OPERATOR_NIL
#define  ID_OPERATOR_TIME
#define  ID_OPERATOR_TRIGO
#define  ID_OPERATOR_MATRIX2VECT
#define  ID_OPERATOR_VECT2MATRIX
#define  ID_OPERATOR_NOT
#define  ID_OPERATOR_POINT
#define  ID_OPERATOR_CLAMP
#define  ID_OPERATOR_VECTCALCMATRIX
#define  ID_OPERATOR_MATRIXCALCHPB
#define  ID_OPERATOR_DISTANCE
#define  ID_OPERATOR_CONDITION
#define  ID_OPERATOR_RESULT
#define  ID_OPERATOR_SPY
#define  ID_OPERATOR_CONST
#define  ID_OPERATOR_MATH
#define  ID_OPERATOR_BOOL
#define  ID_OPERATOR_INV
#define  ID_OPERATOR_NEG
#define  ID_OPERATOR_CMP
#define  ID_OPERATOR_ORDER
#define  ID_OPERATOR_SWITCH
#define  ID_OPERATOR_MIX
#define  ID_OPERATOR_COMMENT
#define  ID_OPERATOR_MEMORY
#define  ID_OPERATOR_ITERATE
#define  ID_OPERATOR_FREEZE
#define  ID_OPERATOR_FORMULA
#define  ID_OPERATOR_ABS
#define  ID_OPERATOR_DEGREE
#define  ID_OPERATOR_RANGEMAPPER
#define  ID_OPERATOR_FLOATMATH
#define  ID_OPERATOR_FLOATFUNC
#define  ID_OPERATOR_POLYGON
#define  ID_OPERATOR_DOT
#define  ID_OPERATOR_COLORSPACE
#define  ID_OPERATOR_SOUND
#define  ID_OPERATOR_NOISE
#define  ID_OPERATOR_TRIGGER
#define  ID_OPERATOR_BOX
#define  ID_OPERATOR_COLLISION
#define  ID_OPERATOR_SPLINE
#define  ID_OPERATOR_MATRIXMULVECTOR
#define  ID_OPERATOR_SELECTION
#define  ID_OPERATOR_HIERARCHY
#define  ID_OPERATOR_DETAILS
#define  ID_OPERATOR_TAG
#define  ID_OPERATOR_COFFEE
#define  ID_OPERATOR_MONOFLOP
#define  ID_OPERATOR_REFERENCE
#define  ID_OPERATOR_WEIGHTMAP
#define  ID_OPERATOR_MATERIAL
#define  ID_OPERATOR_INCLUDE
#define  ID_OPERATOR_LINK
#define  ID_OPERATOR_RAY
#define  ID_OPERATOR_BITMAP
#define  ID_OPERATOR_COLORTEMP
#define  ID_OPERATOR_TRACK
#define  ID_OPERATOR_TAKEOVERRIDE
#define  ID_OPERATOR_VERTEXCOLOR
#define  ID_OPERATOR_NEARESTPOINT
#define  ID_OPERATOR_NEARESTPOINTONSPLINE

Macro Definition Documentation

◆  ID_OPERATOR_OBJECT

#define ID_OPERATOR_OBJECT

◆  ID_OPERATOR_RANDOM

#define ID_OPERATOR_RANDOM

◆  ID_OPERATOR_REAL2VECT

#define ID_OPERATOR_REAL2VECT

◆  ID_OPERATOR_VECT2REAL

#define ID_OPERATOR_VECT2REAL

◆  ID_OPERATOR_ADAPTER

#define ID_OPERATOR_ADAPTER

◆  ID_OPERATOR_CROSS

#define ID_OPERATOR_CROSS

◆  ID_OPERATOR_EQU

#define ID_OPERATOR_EQU

◆  ID_OPERATOR_NIL

#define ID_OPERATOR_NIL

◆  ID_OPERATOR_TIME

#define ID_OPERATOR_TIME

◆  ID_OPERATOR_TRIGO

#define ID_OPERATOR_TRIGO

◆  ID_OPERATOR_MATRIX2VECT

#define ID_OPERATOR_MATRIX2VECT

◆  ID_OPERATOR_VECT2MATRIX

#define ID_OPERATOR_VECT2MATRIX

◆  ID_OPERATOR_NOT

#define ID_OPERATOR_NOT

◆  ID_OPERATOR_POINT

#define ID_OPERATOR_POINT

◆  ID_OPERATOR_CLAMP

#define ID_OPERATOR_CLAMP

◆  ID_OPERATOR_VECTCALCMATRIX

#define ID_OPERATOR_VECTCALCMATRIX

◆  ID_OPERATOR_MATRIXCALCHPB

#define ID_OPERATOR_MATRIXCALCHPB

◆  ID_OPERATOR_DISTANCE

#define ID_OPERATOR_DISTANCE

◆  ID_OPERATOR_CONDITION

#define ID_OPERATOR_CONDITION

◆  ID_OPERATOR_RESULT

#define ID_OPERATOR_RESULT

◆  ID_OPERATOR_SPY

#define ID_OPERATOR_SPY

◆  ID_OPERATOR_CONST

#define ID_OPERATOR_CONST

◆  ID_OPERATOR_MATH

#define ID_OPERATOR_MATH

◆  ID_OPERATOR_BOOL

#define ID_OPERATOR_BOOL

◆  ID_OPERATOR_INV

#define ID_OPERATOR_INV

◆  ID_OPERATOR_NEG

#define ID_OPERATOR_NEG

◆  ID_OPERATOR_CMP

#define ID_OPERATOR_CMP

◆  ID_OPERATOR_ORDER

#define ID_OPERATOR_ORDER

◆  ID_OPERATOR_SWITCH

#define ID_OPERATOR_SWITCH

◆  ID_OPERATOR_MIX

#define ID_OPERATOR_MIX

◆  ID_OPERATOR_COMMENT

#define ID_OPERATOR_COMMENT

◆  ID_OPERATOR_MEMORY

#define ID_OPERATOR_MEMORY

◆  ID_OPERATOR_ITERATE

#define ID_OPERATOR_ITERATE

◆  ID_OPERATOR_FREEZE

#define ID_OPERATOR_FREEZE

◆  ID_OPERATOR_FORMULA

#define ID_OPERATOR_FORMULA

◆  ID_OPERATOR_ABS

#define ID_OPERATOR_ABS

◆  ID_OPERATOR_DEGREE

#define ID_OPERATOR_DEGREE

◆  ID_OPERATOR_RANGEMAPPER

#define ID_OPERATOR_RANGEMAPPER

◆  ID_OPERATOR_FLOATMATH

#define ID_OPERATOR_FLOATMATH

◆  ID_OPERATOR_FLOATFUNC

#define ID_OPERATOR_FLOATFUNC

◆  ID_OPERATOR_POLYGON

#define ID_OPERATOR_POLYGON

◆  ID_OPERATOR_DOT

#define ID_OPERATOR_DOT

◆  ID_OPERATOR_COLORSPACE

#define ID_OPERATOR_COLORSPACE

◆  ID_OPERATOR_SOUND

#define ID_OPERATOR_SOUND

◆  ID_OPERATOR_NOISE

#define ID_OPERATOR_NOISE

◆  ID_OPERATOR_TRIGGER

#define ID_OPERATOR_TRIGGER

◆  ID_OPERATOR_BOX

#define ID_OPERATOR_BOX

◆  ID_OPERATOR_COLLISION

#define ID_OPERATOR_COLLISION

◆  ID_OPERATOR_SPLINE

#define ID_OPERATOR_SPLINE

◆  ID_OPERATOR_MATRIXMULVECTOR

#define ID_OPERATOR_MATRIXMULVECTOR

◆  ID_OPERATOR_SELECTION

#define ID_OPERATOR_SELECTION

◆  ID_OPERATOR_HIERARCHY

#define ID_OPERATOR_HIERARCHY

◆  ID_OPERATOR_DETAILS

#define ID_OPERATOR_DETAILS

◆  ID_OPERATOR_TAG

#define ID_OPERATOR_TAG

◆  ID_OPERATOR_COFFEE

#define ID_OPERATOR_COFFEE

◆  ID_OPERATOR_MONOFLOP

#define ID_OPERATOR_MONOFLOP

◆  ID_OPERATOR_REFERENCE

#define ID_OPERATOR_REFERENCE

◆  ID_OPERATOR_WEIGHTMAP

#define ID_OPERATOR_WEIGHTMAP

◆  ID_OPERATOR_MATERIAL

#define ID_OPERATOR_MATERIAL

◆  ID_OPERATOR_INCLUDE

#define ID_OPERATOR_INCLUDE

◆  ID_OPERATOR_LINK

#define ID_OPERATOR_LINK

◆  ID_OPERATOR_RAY

#define ID_OPERATOR_RAY

◆  ID_OPERATOR_BITMAP

#define ID_OPERATOR_BITMAP

◆  ID_OPERATOR_COLORTEMP

#define ID_OPERATOR_COLORTEMP

◆  ID_OPERATOR_TRACK

#define ID_OPERATOR_TRACK

◆  ID_OPERATOR_TAKEOVERRIDE

#define ID_OPERATOR_TAKEOVERRIDE

◆  ID_OPERATOR_VERTEXCOLOR

#define ID_OPERATOR_VERTEXCOLOR
由于
R18

◆  ID_OPERATOR_NEARESTPOINT

#define ID_OPERATOR_NEARESTPOINT
由于
R20

◆  ID_OPERATOR_NEARESTPOINTONSPLINE

#define ID_OPERATOR_NEARESTPOINTONSPLINE
由于
R20