TEXTURE Enumeration

详细描述

Flags for PaintTexture::CreateNewTexture() and PaintTexture::GetTextureDefaults() .

Macros

#define  TEXTURE_FILEFORMAT
#define  TEXTURE_WIDTH
#define  TEXTURE_HEIGHT
#define  TEXTURE_MODE
#define  TEXTURE_COLOR
#define  TEXTURE_SAVE_IMMEDIATLY

Macro Definition Documentation

◆  TEXTURE_FILEFORMAT

#define TEXTURE_FILEFORMAT

Int32 File format: FILTER

◆  TEXTURE_WIDTH

#define TEXTURE_WIDTH

Int32 Texture width.

◆  TEXTURE_HEIGHT

#define TEXTURE_HEIGHT

Int32 Texture height.

◆  TEXTURE_MODE

#define TEXTURE_MODE

COLORMODE::GRAY , COLORMODE::RGB , COLORMODE::RGBw , COLORMODE::GRAYw , COLORMODE::RGBf , COLORMODE::GRAYf

Int32 Texture mode (only non-alpha channel modes):

◆  TEXTURE_COLOR

#define TEXTURE_COLOR

向量 Texture color.

◆  TEXTURE_SAVE_IMMEDIATLY

#define TEXTURE_SAVE_IMMEDIATLY

Bool Flag to save immediately, otherwise texture is only created in memory.