UVCOMMAND Enumeration

详细描述

Macros

#define  UVCOMMAND_OPTIMALMAPPING
#define  UVCOMMAND_OPTIMALCUBICMAPPING
#define  UVCOMMAND_REALIGN
#define  OPTIMALMAPPING_PRESERVEORIENTATION
#define  OPTIMALMAPPING_STRETCHTOFIT
#define  OPTIMALMAPPING_DISTORTION
#define  OPTIMALMAPPING_SPACING
#define  OPTIMALMAPPING_AREAFAK
#define  OPTIMALMAPPING_TWOD
#define  OPTIMALMAPPING_PROGRESSBAR
#define  OPTIMALMAPPING_RELAXCOUNT
#define  OPTIMALMAPPING_EQUALIZEAREA
#define  UVCOMMAND_RELAX
#define  RELAXUV_KEEP_BORDER
#define  RELAXUV_KEEP_NEIGHBORS
#define  RELAXUV_KEEP_POINTSEL
#define  RELAXUV_CUT_EDGESEL
#define  RELAXUV_EDGESEL_POINTER
#define  RELAXUV_MAX_ITERATIONS
#define  RELAXUV_MODE
#define  RELAXUV_MODE_LSCM
#define  RELAXUV_MODE_ABF
#define  RELAXUV_ITERATION_NUMBER
#define  RELAXUV_INTERACTIVE_ABF
#define  RELAXUV_LIVE_ABF_UPDATE
#define  RELAXUV_SAFE
#define  RELAXUV_ERROR_MESSAGE
#define  RELAXUV_ERROR_POLY_SELECTION
#define  UVCOMMAND_COPY_UV
#define  UVCOMMAND_PASTE_UV
#define  UVCOMMAND_MAX_UV
#define  UVCOMMAND_FLIP_SEQUENCE
#define  UVCOMMAND_CYCLE_CW_UV
#define  UVCOMMAND_CYCLE_CCW_UV
#define  UVCOMMAND_TERRACE
#define  UVCOMMAND_FIT_TO_CANVAS
#define  UVCOMMAND_TRANSFORM
#define  UVCOMMAND_TRANSFORM_MOVE_X
#define  UVCOMMAND_TRANSFORM_MOVE_Y
#define  UVCOMMAND_TRANSFORM_SCALE_X
#define  UVCOMMAND_TRANSFORM_SCALE_Y
#define  UVCOMMAND_TRANSFORM_ANGLE
#define  UVCOMMAND_LINEUP
#define  UVCOMMAND_UNSTITCH
#define  UVCOMMAND_BOUNDARY2SHAPE
#define  UVCOMMAND_BOUNDARY2SHAPE_MODE
#define  UVCOMMAND_BOUNDARY2SHAPE_CIRCLE
#define  UVCOMMAND_BOUNDARY2SHAPE_QUAD
#define  UVCOMMAND_PACK_UV
#define  UVCOMMAND_AUTOMATICUV
#define  UVCOMMAND_PACK_RASTERIZED
#define  UVCOMMAND_PACK_GEOMETRIC
#define  UVCOMMAND_PACK_BOUNDINGBOX

Macro Definition Documentation

◆  UVCOMMAND_OPTIMALMAPPING

#define UVCOMMAND_OPTIMALMAPPING

Optimal Angle UV Mapping.

◆  UVCOMMAND_OPTIMALCUBICMAPPING

#define UVCOMMAND_OPTIMALCUBICMAPPING

Optimal Cubic UV Mapping.

◆  UVCOMMAND_REALIGN

#define UVCOMMAND_REALIGN

Realign UV Mapping.

◆  OPTIMALMAPPING_PRESERVEORIENTATION

#define OPTIMALMAPPING_PRESERVEORIENTATION

Bool Preserve Orientation (Cubic, Angle, Realign).

◆  OPTIMALMAPPING_STRETCHTOFIT

#define OPTIMALMAPPING_STRETCHTOFIT

Bool Stretch To Fit (Cubic, Angle, Realign).

◆  OPTIMALMAPPING_DISTORTION

#define OPTIMALMAPPING_DISTORTION

Float Maximum Distortion (Angle).

◆  OPTIMALMAPPING_SPACING

#define OPTIMALMAPPING_SPACING

Float Spacing (Cubic, Angle, Realign).

◆  OPTIMALMAPPING_AREAFAK

#define OPTIMALMAPPING_AREAFAK

Float Maximum Area Factor (Cubic).

◆  OPTIMALMAPPING_TWOD

#define OPTIMALMAPPING_TWOD

Bool 2D (Cubic).

◆  OPTIMALMAPPING_PROGRESSBAR

#define OPTIMALMAPPING_PROGRESSBAR

Bool Progress bar (Cubic, Angle, Realign).

◆  OPTIMALMAPPING_RELAXCOUNT

#define OPTIMALMAPPING_RELAXCOUNT

Int32 Relaxation Steps (Cubic, Angle).

◆  OPTIMALMAPPING_EQUALIZEAREA

#define OPTIMALMAPPING_EQUALIZEAREA

Bool Equalize Island Size (Realign).

◆  UVCOMMAND_RELAX

#define UVCOMMAND_RELAX

Relax UV.

◆  RELAXUV_KEEP_BORDER

#define RELAXUV_KEEP_BORDER

Bool Pin Border Points.

◆  RELAXUV_KEEP_NEIGHBORS

#define RELAXUV_KEEP_NEIGHBORS

Bool Pin To Neighbors.

◆  RELAXUV_KEEP_POINTSEL

#define RELAXUV_KEEP_POINTSEL

Bool Pin Point Selection.

◆  RELAXUV_CUT_EDGESEL

#define RELAXUV_CUT_EDGESEL

Bool Cut Selected Edges.

◆  RELAXUV_EDGESEL_POINTER

#define RELAXUV_EDGESEL_POINTER

BaseSelect* Pointer to the edge selection.

◆  RELAXUV_MAX_ITERATIONS

#define RELAXUV_MAX_ITERATIONS

Int32 Maximum Iteration Steps.

◆  RELAXUV_MODE

#define RELAXUV_MODE

Int32 Relaxation Mode:

◆  RELAXUV_MODE_LSCM

#define RELAXUV_MODE_LSCM

LSCM relaxation.

◆  RELAXUV_MODE_ABF

#define RELAXUV_MODE_ABF

ABF relaxation.

◆  RELAXUV_ITERATION_NUMBER

#define RELAXUV_ITERATION_NUMBER

◆  RELAXUV_INTERACTIVE_ABF

#define RELAXUV_INTERACTIVE_ABF

◆  RELAXUV_LIVE_ABF_UPDATE

#define RELAXUV_LIVE_ABF_UPDATE

◆  RELAXUV_SAFE

#define RELAXUV_SAFE

Bool Try to handle errors.

由于
S22

◆  RELAXUV_ERROR_MESSAGE

#define RELAXUV_ERROR_MESSAGE

Bool Return an error message in case of error.

由于
S22

◆  RELAXUV_ERROR_POLY_SELECTION

#define RELAXUV_ERROR_POLY_SELECTION

Bool In case of error select the polygons at the origin of this error or not.

由于
S22 SP1

◆  UVCOMMAND_COPY_UV

#define UVCOMMAND_COPY_UV

Copy UV Polygon.

◆  UVCOMMAND_PASTE_UV

#define UVCOMMAND_PASTE_UV

Paste UV Polygon.

◆  UVCOMMAND_MAX_UV

#define UVCOMMAND_MAX_UV

Max UV.

◆  UVCOMMAND_FLIP_SEQUENCE

#define UVCOMMAND_FLIP_SEQUENCE

Flip Sequence.

◆  UVCOMMAND_CYCLE_CW_UV

#define UVCOMMAND_CYCLE_CW_UV

Cycle UV CW.

由于
R19

◆  UVCOMMAND_CYCLE_CCW_UV

#define UVCOMMAND_CYCLE_CCW_UV

Cycle UV CCW.

由于
R19

◆  UVCOMMAND_TERRACE

#define UVCOMMAND_TERRACE

UV Terrace.

◆  UVCOMMAND_FIT_TO_CANVAS

#define UVCOMMAND_FIT_TO_CANVAS

Fit UV To Canvas.

◆  UVCOMMAND_TRANSFORM

#define UVCOMMAND_TRANSFORM

Transform UV:

◆  UVCOMMAND_TRANSFORM_MOVE_X

#define UVCOMMAND_TRANSFORM_MOVE_X

Float Move X (U).

◆  UVCOMMAND_TRANSFORM_MOVE_Y

#define UVCOMMAND_TRANSFORM_MOVE_Y

Float Move Y (V).

◆  UVCOMMAND_TRANSFORM_SCALE_X

#define UVCOMMAND_TRANSFORM_SCALE_X

Float Scale X (U).

◆  UVCOMMAND_TRANSFORM_SCALE_Y

#define UVCOMMAND_TRANSFORM_SCALE_Y

Float Scale Y (V).

◆  UVCOMMAND_TRANSFORM_ANGLE

#define UVCOMMAND_TRANSFORM_ANGLE

Float Rotation Angle in Radians.

◆  UVCOMMAND_LINEUP

#define UVCOMMAND_LINEUP

Line Up UV.

◆  UVCOMMAND_UNSTITCH

#define UVCOMMAND_UNSTITCH

Unstitch UV.

◆  UVCOMMAND_BOUNDARY2SHAPE

#define UVCOMMAND_BOUNDARY2SHAPE

UV Boundary To Shape:

◆  UVCOMMAND_BOUNDARY2SHAPE_MODE

#define UVCOMMAND_BOUNDARY2SHAPE_MODE

Int32 UV boundary shape:

◆  UVCOMMAND_BOUNDARY2SHAPE_CIRCLE

#define UVCOMMAND_BOUNDARY2SHAPE_CIRCLE

UV boundary to circle.

◆  UVCOMMAND_BOUNDARY2SHAPE_QUAD

#define UVCOMMAND_BOUNDARY2SHAPE_QUAD

UV boundary to square.

◆  UVCOMMAND_PACK_UV

#define UVCOMMAND_PACK_UV

UV Packing.

◆  UVCOMMAND_AUTOMATICUV

#define UVCOMMAND_AUTOMATICUV

Fully automatic packed UVs.

◆  UVCOMMAND_PACK_RASTERIZED

#define UVCOMMAND_PACK_RASTERIZED

Rasterized UV Packing Algorithm.

◆  UVCOMMAND_PACK_GEOMETRIC

#define UVCOMMAND_PACK_GEOMETRIC

Geometric UV Packing Algorithm.

◆  UVCOMMAND_PACK_BOUNDINGBOX

#define UVCOMMAND_PACK_BOUNDINGBOX

Bounding Box UV Packing Algorithm (named Realign Before s22)