函数
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template<typename FLOAT >
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SqrMat3< Vec3< FLOAT > >
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VectorToSquareMatrix
(const Vec3< FLOAT > &dirVector, const Vec3< FLOAT > &upVector)
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template<typename FLOAT >
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SqrMat3< Vec3< FLOAT > >
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CheckedVectorToSquareMatrix
(const Vec3< FLOAT > &dirVector, const Vec3< FLOAT > &upVector)
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template<typename FLOAT >
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Mat3< Vec3< FLOAT > >
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VectorToMatrix
(const Vec3< FLOAT > &dirVector, const Vec3< FLOAT > &upVector)
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template<typename FLOAT >
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Mat3< Vec3< FLOAT > >
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GetTranslationMatrix
(const Vec3< FLOAT > &translation)
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template<typename FLOAT >
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SqrMat3< Vec3< FLOAT > >
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GetScaleMatrix
(const Vec3< FLOAT > &scale)
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template<typename FLOAT >
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SqrMat3< Vec3< FLOAT > >
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GetRotationMatrixX
(FLOAT angle)
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template<typename FLOAT >
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SqrMat3< Vec3< FLOAT > >
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GetRotationMatrixY
(FLOAT angle)
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template<typename FLOAT >
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SqrMat3< Vec3< FLOAT > >
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GetRotationMatrixZ
(FLOAT angle)
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template<typename FLOAT >
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Mat2< Vec2< FLOAT > >
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GetTranslationMatrix
(const Vec2< FLOAT > &translation)
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template<typename FLOAT >
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SqrMat2< Vec2< FLOAT > >
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GetScaleMatrix
(const Vec2< FLOAT > &scale)
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template<typename FLOAT >
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SqrMat2< Vec2< FLOAT > >
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GetRotationMatrix
(FLOAT angle)
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enum
maxon::ROTATIONORDER
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MAXON_ENUM_LIST
(
ROTATIONORDER
)
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template<typename FLOAT >
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Vec3< FLOAT >
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GetRotationAngles
(const SqrMat3< Vec3< FLOAT >> &m,
ROTATIONORDER
rotationOrder)
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template<typename FLOAT >
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Vec3< FLOAT >
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GetRotationAngles
(const Vec3< FLOAT > &direction,
ROTATIONORDER
rotationOrder)
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template<typename FLOAT >
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SqrMat3< Vec3< FLOAT > >
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GetRotationMatrix
(const Vec3< FLOAT > &rotation,
ROTATIONORDER
rotationOrder)
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template<typename FLOAT >
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Mat3< Vec3< FLOAT > >
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GetPSRMatrix
(const Vec3< FLOAT > &position, const Vec3< FLOAT > &scale, const Vec3< FLOAT > &rotation,
ROTATIONORDER
rotationOrder)
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template<typename FLOAT >
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Vec3< FLOAT >
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GetOptimumRotation
(const Vec3< FLOAT > &oldRotation, const Vec3< FLOAT > &newRotation,
ROTATIONORDER
rotationOrder)
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template<typename FLOAT >
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Vec3< FLOAT >
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GetClosestPointOnLine
(const Vec3< FLOAT > &lineOrigin, const Vec3< FLOAT > &lineDirection, const Vec3< FLOAT > &point)
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template<typename FLOAT >
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FLOAT
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GetPointLineDistance
(const Vec3< FLOAT > &lineOrigin, const Vec3< FLOAT > &lineDirection, const Vec3< FLOAT > &point)
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template<typename FLOAT >
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Vec3< FLOAT >
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ReflectRay
(const Vec3< FLOAT > &direction, const Vec3< FLOAT > &normal)
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template<typename FLOAT >
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Vec3< FLOAT >
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RGBToHSV
(const Col3< FLOAT > &color)
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template<typename FLOAT >
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Col3< FLOAT >
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HSVToRGB
(const Vec3< FLOAT > &color)
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template<typename FLOAT >
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Vec3< FLOAT >
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RGBToHSL
(const Col3< FLOAT > &color)
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template<typename FLOAT >
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Col3< FLOAT >
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HSLToRGB
(const Vec3< FLOAT > &color)
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template<typename FLOAT >
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void
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GetRotationAxis
(const SqrMat3< Vec3< FLOAT >> &m, Vec3< FLOAT > &axisVector, FLOAT &axisRotation)
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template<typename FLOAT >
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SqrMat3< Vec3< FLOAT > >
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GetRotationMatrixFromAxis
(const Vec3< FLOAT > &axisVector, FLOAT axisRotation)
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template<typename MATRIXTYPE >
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Bool
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IsMatrixRectangular
(const MATRIXTYPE &m, typename MATRIXTYPE::ValueType epsilon=1e-10_f)
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template<typename ITERABLETYPE >
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MAXON_ATTRIBUTE_FORCE_INLINE
std::remove_reference< ITERABLETYPE >::type::ValueType
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GetSum
(ITERABLETYPE &&array)
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template<typename ITERABLETYPE >
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MAXON_ATTRIBUTE_FORCE_INLINE
std::remove_reference< ITERABLETYPE >::type::ValueType
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GetAverage
(ITERABLETYPE &&array)
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