BaseVideoPostStruct Struct Reference

#include <c4d_videopostdata.h>

Inheritance diagram for BaseVideoPostStruct:

公共成员函数

  BaseVideoPostStruct ()

Public Attributes

Int32   version
VIDEOPOSTCALL   vp
Bool   open
BaseTime   time
Int32   fps
RENDERRESULT error
VolumeData vd
BaseDocument doc
BaseThread thread
Int32   subframe
Int32   subframe_cnt
Int32   field
Int32   field_cnt
渲染 render
RENDERFLAGS   renderflags
Bool   linear_workflow
COLORSPACETRANSFORMATION   colorspacetransformation
NetRenderDocumentContext net
Bool   net_server

构造函数 & 析构函数文档编制

◆  BaseVideoPostStruct()

BaseVideoPostStruct ( )

Default constructor.

由于
R17.032

Member Data Documentation

◆  version

Int32 version

The version of Cinema 4D .

◆  vp

VIDEOPOSTCALL vp

the VideoPost call: VIDEOPOSTCALL

◆  open

Bool open

true if it is an opening call. See also VideoPostData::Execute .

◆  time

BaseTime time

The current time.

◆  fps

Int32 fps

The number of frames per second.

◆  error

RENDERRESULT * error

The render result error: RENDERRESULT May be nullptr .

◆  vd

VolumeData * vd

The current VolumeData . Only valid for VIDEOPOSTCALL::INNER and VIDEOPOSTCALL::RENDER calls.

◆  doc

BaseDocument * doc

The active document.

◆  thread

BaseThread * thread

The executing thread. Use thread -> TestBreak() to check for a user break.

◆  subframe

Int32 subframe

The current subframe. Multiple subframes are rendered if scene motion blur or field rendering are used.

◆  subframe_cnt

Int32 subframe_cnt

The number of subframes.

◆  field

Int32 field

The current field. Multiple subframes are rendered if scene motion blur or field rendering are used.

◆  field_cnt

Int32 field_cnt

The number of fields.

◆  render

渲染 * render

The current render.

◆  renderflags

RENDERFLAGS renderflags

The render flags passed to RenderDocument() : RENDERFLAGS .

◆  linear_workflow

Bool linear_workflow

Linear workflow enabled/disabled.

◆  colorspacetransformation

COLORSPACETRANSFORMATION colorspacetransformation

Color space transformation: COLORSPACETRANSFORMATION .

◆  net

NetRenderDocumentContext * net

If not nullptr then it is a Team Render rendering and this holds NET context information.

◆  net_server

Bool net_server

true the rendering is executed on a server side, otherwise it is on a client side.