#include <c4d_filterdata.h>
Data structure for loading a movie in a bitmap loader.
公共成员函数 |
|
BitmapLoaderAnimatedData () |
Public Attributes |
|
Filename | moviename |
void * | moviedata [16] |
BitmapLoaderAnimatedData | ( | ) |
Default constructor.
Filename moviename |
The file name of the movie.
void* moviedata[16] |
The data for the movie.