#include <c4d_filterdata.h>
Data structure for loading a movie in a bitmap loader.
公共成员函数 |
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| BitmapLoaderAnimatedData () | |
Public Attributes |
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| Filename | moviename |
| void * | moviedata [16] |
| BitmapLoaderAnimatedData | ( | ) |
Default constructor.
| Filename moviename |
The file name of the movie.
| void* moviedata[16] |
The data for the movie.