GlobalIlluminationInformation Struct Reference

#include <c4d_videopostdata.h>

详细描述

Message struct for the MSG_GLOBALILLUMINATIONINFORMATION message.

Public Attributes

Bool   reflective_caustics
Bool   refractive_caustics
Float   refractive_cutoff
Bool   ambient_occlusion
Bool   radiance_enabled
Int32   radiance_mode
Int32   radiance_samples
Float   radiance_density
Float   radiance_intensity
Float   radiance_saturation
Bool   lightmapping_enabled
Bool   lightmapping_direct
Int32   lightmapping_mode

Member Data Documentation

◆  reflective_caustics

Bool reflective_caustics

Set this true for reflective caustics.

◆  refractive_caustics

Bool refractive_caustics

Set this true for refractive caustics.

◆  refractive_cutoff

Float refractive_cutoff

Set the refractive cufoff threshold.

◆  ambient_occlusion

Bool ambient_occlusion

Set this true to enable ambient occlusion.

◆  radiance_enabled

Bool radiance_enabled

Set this true to enable radiance.

◆  radiance_mode

Int32 radiance_mode

Set the radiance mode.

◆  radiance_samples

Int32 radiance_samples

Set the radiance samples.

◆  radiance_density

Float radiance_density

Set the radiance density.

◆  radiance_intensity

Float radiance_intensity

Set the radiance intensity.

◆  radiance_saturation

Float radiance_saturation

Set radiance saturation.

◆  lightmapping_enabled

Bool lightmapping_enabled

Set this true to enable lightmapping.

◆  lightmapping_direct

Bool lightmapping_direct

Set this true for lightmapping direct.

◆  lightmapping_mode

Int32 lightmapping_mode

Set lightmapping mode.