Ipoint Struct Reference

#include <c4d_baseeffectordata.h>

详细描述

Struct that holds the information for each particle.

公共成员函数

  Ipoint ()
  ~Ipoint ()

Public Attributes

向量   color
向量   size
向量   uvw
Int32   flags
Float   weight
Float   clone
Float   time
矩阵   lastmat
矩阵   startmat
Int32   alt_index

构造函数 & 析构函数文档编制

◆  Ipoint()

Ipoint ( )

Default constructor.

◆  ~Ipoint()

~ Ipoint ( )

Destructor.

Member Data Documentation

◆  color

向量 color

Color of the particle.

◆  size

向量 size

Size of the particle.

◆  uvw

向量 uvw

Particle direct UVW position.

◆  flags

Int32 flags

Particle flags: MOGENFLAG .

◆  weight

Float weight

Offset against falloff value to allow effectors to drive other effectors.

◆  clone

Float clone

Index of the child that will be cloned in the cloner object.

◆  time

Float time

Delta time for each clone.

◆  lastmat

矩阵 lastmat

Last position.

◆  startmat

矩阵 startmat

Starting position.

◆  alt_index

Int32 alt_index

Alternative index for particles, instances etc. with some effectors, e.g. step.