JointRestState Struct Reference Library » Character Animation
#include <lib_ca.h>
公共成员函数 |
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JointRestState () |
Public Attributes |
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矩阵 | m_bMg |
矩阵 | m_bMi |
矩阵 | m_oMg |
矩阵 | m_oMi |
Float | m_Len |
JointRestState | ( | ) |
Constructor.
矩阵 m_bMg |
Global matrix of the bone between two joints with the Z axis (V3) along the bone.
矩阵 m_bMi |
Inverse matrix of the bone between two joints with the Z axis (V3) along the bone.
矩阵 m_oMg |
Global matrix of the actual Joint object.
矩阵 m_oMi |
Inverse matrix of the actual Joint object.
Float m_Len |
Bone rest length.