NetRenderMsgBucketFinished Struct Reference

#include <lib_net.h>

Public Attributes

Int32   bucketID
Int32   offsetX
Int32   offsetY
Int32   sizeX
Int32   sizeY
Int32   borderX
Int32   borderY
Int32   tilex
Int32   tiley
Int32   passCount
Int32   bufferSize
Int32   fragmentsSize
Int32   weightMapSize
Int32   glowSize
Int32   lensDataSize
Float32 buffer
UChar fragments
Bool weightMap
UChar glow
Float32 lensData

Member Data Documentation

◆  bucketID

Int32 bucketID

◆  offsetX

Int32 offsetX

◆  offsetY

Int32 offsetY

◆  sizeX

Int32 sizeX

◆  sizeY

Int32 sizeY

◆  borderX

Int32 borderX

◆  borderY

Int32 borderY

◆  tilex

Int32 tilex

◆  tiley

Int32 tiley

◆  passCount

Int32 passCount

◆  bufferSize

Int32 bufferSize

◆  fragmentsSize

Int32 fragmentsSize

◆  weightMapSize

Int32 weightMapSize

◆  glowSize

Int32 glowSize

◆  lensDataSize

Int32 lensDataSize

◆  buffer

Float32 * buffer

◆  fragments

UChar * fragments

◆  weightMap

Bool * weightMap

◆  glow

UChar * glow

◆  lensData

Float32 * lensData