#include <c4d_raytrace.h>
Use by custom illumination models; the illumination model fills out rdiffuse and rspecular for a given light source.
Public Attributes |
|
| RayLight * | light |
| Vector64 | lv |
| 向量 | col |
| 向量 | rdiffuse |
| 向量 | rspecular |
| 向量 | rreflection |
| RayLight * light |
[READ ONLY] The light source.
| Vector64 lv |
[READ ONLY] The light vector (points towards the light source).
| 向量 col |
[READ ONLY] The color of the light source.
| 向量 rdiffuse |
[WRITE] The diffuse component.
| 向量 rspecular |
[WRITE] The specular component.
| 向量 rreflection |
[WRITE] The reflection component.