RayMotionTextureFrame Struct Reference

#include <c4d_raytrace.h>

详细描述

Motion Blur texture frame.

由于
R17.032

公共成员函数

  RayMotionTextureFrame ()
  RayMotionTextureFrame ( RayMotionTextureFrame &&src)

Public Attributes

矩阵   matrix
矩阵   matrix_inv
矩阵   camera_matrix
矩阵   camera_matrix_inv
Float   offset_x
Float   offset_y
Float   scale_x
Float   scale_y
Float   scale_inv_x
Float   scale_inv_y
Float   repetition_x
Float   repetition_y

构造函数 & 析构函数文档编制

◆  RayMotionTextureFrame() [1/2]

RayMotionTextureFrame ( )

Default constructor.

◆  RayMotionTextureFrame() [2/2]

RayMotionTextureFrame ( RayMotionTextureFrame &&  src )

Copy constructor.

参数
[in] src The source RayMotionTextureFrame .

Member Data Documentation

◆  matrix

矩阵 matrix

Matrix.

◆  matrix_inv

矩阵 matrix_inv

Inverted matrix.

◆  camera_matrix

矩阵 camera_matrix

Camera matrix.

◆  camera_matrix_inv

矩阵 camera_matrix_inv

Inverted camera matrix.

◆  offset_x

Float offset_x

Offset X.

◆  offset_y

Float offset_y

Offset Y.

◆  scale_x

Float scale_x

Scale X.

◆  scale_y

Float scale_y

Scale Y.

◆  scale_inv_x

Float scale_inv_x

Inverted scale X.

◆  scale_inv_y

Float scale_inv_y

Inverted scale Y.

◆  repetition_x

Float repetition_x

Repetition X.

◆  repetition_y

Float repetition_y

Repetition Y.