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C4D R23.110 C++ SDK
#include <weakref.h>
成员函数文档编制
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Lock()
const void* Lock
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(
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)
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const
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Locks the WeakRefTarget.
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注意
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After locking you must unlock as soon as possible, especially calling any method with unknown behaviour can easily lead to a deadlock. THREADSAFE.
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返回
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Pointer to the current target.
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Unlock()
void Unlock
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(
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const void *
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target
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)
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const
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Unlocks the WeakRefTarget. THREADSAFE.
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参数
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[in]
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target
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Pointer to the (new) target to be stored.
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operator Bool()
Checks if there currently is a target.
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返回
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True if there currently is a target, otherwise false.
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GetCurrent()
const void* GetCurrent
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)
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const
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Returns the current target pointer. Use
Lock()
and
Unlock()
to get a thread-safe pointer.
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UnlockCurrent()
void UnlockCurrent
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)
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const
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Unlocks the current target.
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Swap()
void Swap
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(
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const void *
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oldTarget
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const void *
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newTarget
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)
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Swaps old and new target.
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注意
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Use only if oldTarget is guaranteed to be valid, otherwise this will result in a freeze.
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参数
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[in]
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oldTarget
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Pointer to the old target.
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[in]
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newTarget
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Pointer to the new target to be stored.
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Member Data Documentation
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_target