vector4d.h File Reference

Namespaces

  maxon

Macros

#define  MAXON_VECTORMODE
#define  STRIDE

Typedefs

using  Vector4d32 = Vec4< Float32 , 1 >
using  Vector4d64 = Vec4< Float64 , 1 >
using  Vector4d = Vec4< Float , 1 >
using  IntVector4d32 = Vec4< Int32 , 1 >
using  IntVector4d64 = Vec4< Int64 , 1 >
using  IntVector4d = Vec4< Int , 1 >
using  ColorA32 = Col4< Float32 , 1 >
using  ColorA64 = Col4< Float64 , 1 >
using  ColorA = Col4< Float , 1 >
using  GenericVector4d = Vec4< GenericArithmetic, 1 >

函数

MAXON_ATTRIBUTE_FORCE_INLINE ColorA  BlendColor (const ColorA &col1, const ColorA &col2, const Float blendValue)
MAXON_ATTRIBUTE_FORCE_INLINE Float   GetPerceivedBrightness (const ColorA &color)
MAXON_ATTRIBUTE_FORCE_INLINE Bool   IsColorPerceivedAsDark (const ColorA &color)

变量

static const Float   PERCEIVED_BRIGHTNESS_FACTOR_RED
static const Float   PERCEIVED_BRIGHTNESS_FACTOR_GREEN
static const Float   PERCEIVED_BRIGHTNESS_FACTOR_BLUE
static const Float   PERCEIVED_BRIGHTNESS_CUTOFF

Macro Definition Documentation

◆  MAXON_VECTORMODE

#define MAXON_VECTORMODE

◆  STRIDE

#define STRIDE