#include <customgui_bitmapbool.h>
Bitmap bool custom GUI (
CUSTOMGUI_BITMAPBOOL
) for the
Bool
data type.
Here are the settings:
BITMAPBOOL_CUSTOMGUISETTINGS
私有成员函数 |
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BitmapBoolGui () | |
~BitmapBoolGui () |
Additional Inherited Members |
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Int32 | GetWidth () |
Int32 | GetHeight () |
void | Redraw () |
Bool | LayoutChanged () |
Bool | 激活 () |
Bool | SetDefaultForResEdit () |
Bool | SetData (const TriState < GeData > &tristate) |
TriState < GeData > | GetData () |
void | SetLayoutMode ( Int32 mode) |
Int32 | GetLayoutMode () |
Bool | SupportLayoutSwitch () |
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Int32 | GetWidth ( Int32 plugid) |
Int32 | GetHeight ( Int32 plugid) |
void | Redraw ( Int32 plugid) |
Bool | LayoutChanged ( Int32 plugid) |
Bool | 激活 ( Int32 plugid) |
Bool | SetDefaultForResEdit ( Int32 plugid) |
Bool | SetData ( Int32 plugid, const TriState < GeData > &tristate) |
TriState < GeData > | GetData ( Int32 plugid) |
void | SetLayoutMode ( Int32 plugid, Int32 mode) |
Int32 | GetLayoutMode ( Int32 plugid) |
Bool | SupportLayoutSwitch ( Int32 plugid) |
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