PriorityCustomGui Class Reference

#include <customgui_priority.h>

Inheritance diagram for PriorityCustomGui:

详细描述

Priority custom GUI ( CUSTOMGUI_PRIORITY ).
Here are the settings: PRIORITY_CUSTOMGUISETTINGS

公共成员函数

Bool   SetValue ( Int32 lValueID, const GeData &data)
GeData   GetValue ( Int32 lValueID) const
-  Public Member Functions inherited from BaseCustomGui< 1009364 >
Int32   GetWidth ()
Int32   GetHeight ()
void  Redraw ()
Bool   LayoutChanged ()
Bool   激活 ()
Bool   SetDefaultForResEdit ()
Bool   SetData (const TriState < GeData > &tristate)
TriState < GeData GetData ()
void  SetLayoutMode ( Int32 mode)
Int32   GetLayoutMode ()
Bool   SupportLayoutSwitch ()
-  Public Member Functions inherited from _BaseCustomGui
Int32   GetWidth ( Int32 plugid)
Int32   GetHeight ( Int32 plugid)
void  Redraw ( Int32 plugid)
Bool   LayoutChanged ( Int32 plugid)
Bool   激活 ( Int32 plugid)
Bool   SetDefaultForResEdit ( Int32 plugid)
Bool   SetData ( Int32 plugid, const TriState < GeData > &tristate)
TriState < GeData GetData ( Int32 plugid)
void  SetLayoutMode ( Int32 plugid, Int32 mode)
Int32   GetLayoutMode ( Int32 plugid)
Bool   SupportLayoutSwitch ( Int32 plugid)

私有成员函数

  PriorityCustomGui ()
  ~PriorityCustomGui ()

构造函数 & 析构函数文档编制

◆  PriorityCustomGui()

PriorityCustomGui () private

◆  ~PriorityCustomGui()

~ PriorityCustomGui () private

成员函数文档编制

◆  SetValue()

Bool SetValue ( Int32   lValueID ,
const GeData data  
)

Sets a priority value.

参数
[in] lValueID The value ID: PRIORITYVALUE
[in] data The new value data.
返回
true if successful, otherwise false .

◆  GetValue()

GeData GetValue ( Int32   lValueID ) const

Gets a priority value.

参数
[in] lValueID The value ID: PRIORITYVALUE
返回
The value data.