#include <customgui_range.h>
Range custom GUI (
CUSTOMGUI_RANGE
) for
RangeData
.
Here are the settings:
RANGECUSTOMGUI_CUSTOMGUISETTINGS
Private Destructor |
|
~RangeCustomGui ()=delete |
Additional Inherited Members |
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Int32 | GetWidth () |
Int32 | GetHeight () |
void | Redraw () |
Bool | LayoutChanged () |
Bool | 激活 () |
Bool | SetDefaultForResEdit () |
Bool | SetData (const TriState < GeData > &tristate) |
TriState < GeData > | GetData () |
void | SetLayoutMode ( Int32 mode) |
Int32 | GetLayoutMode () |
Bool | SupportLayoutSwitch () |
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Int32 | GetWidth ( Int32 plugid) |
Int32 | GetHeight ( Int32 plugid) |
void | Redraw ( Int32 plugid) |
Bool | LayoutChanged ( Int32 plugid) |
Bool | 激活 ( Int32 plugid) |
Bool | SetDefaultForResEdit ( Int32 plugid) |
Bool | SetData ( Int32 plugid, const TriState < GeData > &tristate) |
TriState < GeData > | GetData ( Int32 plugid) |
void | SetLayoutMode ( Int32 plugid, Int32 mode) |
Int32 | GetLayoutMode ( Int32 plugid) |
Bool | SupportLayoutSwitch ( Int32 plugid) |
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private delete |