SimpleListView Class Reference

#include <c4d_listview.h>

Inheritance diagram for SimpleListView:

详细描述

A class for simple list views. See ListView.cpp SDK example.

公共成员函数

  SimpleListView ()
virtual  ~SimpleListView ()
Bool   SetLayout ( Int32 columns, const BaseContainer &data)
Bool   SetItem ( Int32 id, const BaseContainer &data)
Bool   GetItem ( Int32 id, BaseContainer *data)
Int32   GetItemCount (void)
Bool   GetItemLine ( Int32 num, Int32 *id, BaseContainer *data)
Bool   RemoveItem ( Int32 id)
Int32   GetSelection ( BaseSelect *selection)
Bool   SetSelection ( BaseSelect *selection)
Int32   GetProperty ( Int32 id)
Bool   SetProperty ( Int32 id, Int32 val)
virtual void  LvCallBack ( Int32 &res_type, void *&result, void *secret, Int32 cmd, Int32 line, Int32 col, void *data1)
void  ShowCell ( Int32 line, Int32 col)
-  Public Member Functions inherited from GeListView
  GeListView ()
virtual  ~GeListView ()
Int   LvCallBackLong (void *secret, Int32 cmd, Int32 line, Int32 col, void *data1)
void  LvSuperCall ( Int32 &res_type, void *&result, void *secret, Int32 cmd, Int32 line, Int32 col)
void  Redraw (void)
void  DataChanged (void)
Bool   SendParentMessage (const BaseContainer &msg)
Int32   GetId (void)
Bool   ExtractMouseInfo (void *secret, MouseDownInfo &info, Int32 size)
Bool   ExtractDrawInfo (void *secret, DrawInfo &info, Int32 size)
Bool   AttachListView ( GeDialog * cd , Int32 id)
void  ShowCell ( Int32 line, Int32 col)

Additional Inherited Members

-  Protected Attributes inherited from GeListView
_GeListView *  lv
GeDialog cd

构造函数 & 析构函数文档编制

◆  SimpleListView()

SimpleListView ( )

Constructor. Creates the list view, but does not attach it to any dialog.

另请参阅
GeListView::AttachListView

◆  ~SimpleListView()

virtual ~ SimpleListView ( )
virtual

Destructor. Destroys the list view.

成员函数文档编制

◆  SetLayout()

Bool SetLayout ( Int32   columns ,
const BaseContainer data  
)

Sets the current column layout.
The data is layed out linearly in the supplied container, i.e. the order of the columns is specified by the order in which the items are added to the container.
Each item in the container represents one column. The ID of the element is the column ID. The value of the item (of type Int32 ) should be one of the following:

Here is an example:

#define COL_CHECK 'chck' #define COL_NAME 'name' #define COL_BUTTON 'bttn' BaseContainer layout; layout. SetInt32 (COL_CHECK, LV_COLUMN_CHECKBOX ); layout. SetInt32 (COL_NAME, LV_COLUMN_TEXT ); layout. SetInt32 (COL_BUTTON, LV_COLUMN_BUTTON ); listview.SetLayout(3, layout);
参数
[in] columns The number of columns.
[in] data The column data.
返回
true if successful, otherwise false .

◆  SetItem()

Bool SetItem ( Int32   id ,
const BaseContainer data  
)

Sets the data for a list view line, inserting a new one if it is not found.
The container should be filled with proper values for each column ID that needs to be changed/set.
Here is an example:

BaseContainer data; data. SetBool (COL_CHECK, obj.GetChecked()); data. SetString (COL_NAME, obj. GetName ()); listview.SetItem(obj.GetID(), data);
参数
[in] id The ID of the line.
[in] data The data for the line.
返回
true if successful, otherwise false .

◆  GetItem()

Bool GetItem ( Int32   id ,
BaseContainer data  
)

Retrieves the data for a list view line.

参数
[out] id The ID of the line.
[out] data For each column of the line an item with the column ID is inserted into data .
返回
true if successful, otherwise false .

◆  GetItemCount()

Int32 GetItemCount ( void  )

Gets the number of lines.

返回
The number of lines in the list view.

◆  GetItemLine()

Bool GetItemLine ( Int32   num ,
Int32 id ,
BaseContainer data  
)

Like GetItem() , but with the line number instead of line ID.

参数
[in] num The number of the line.
[out] id Assigned the line ID.
[out] data For each column of the line an item with the column ID is inserted into data .
返回
true if successful, otherwise false .

◆  RemoveItem()

Bool RemoveItem ( Int32   id )

Removes a line from the list view.

参数
[in] id The ID of the line.
返回
true if successful, otherwise false .

◆  GetSelection()

Int32 GetSelection ( BaseSelect selection )

Retrieves the current selection.

参数
[out] selection Filled with the current selection. Multiple selections are possible (see SLV_MULTIPLESELECTION ). The caller owns the pointed container.
返回
The number of selected items.

◆  SetSelection()

Bool SetSelection ( BaseSelect selection )

Sets the current selection.

参数
[in] selection The selection to set. Multiple selections are possible (see SLV_MULTIPLESELECTION ). The caller owns the pointed container.
返回
true if successful, otherwise false .

◆  GetProperty()

Int32 GetProperty ( Int32   id )

Retrieves a property for the list view.

参数
[in] id The ID of the property: SLV
返回
The property value.

◆  SetProperty()

Bool SetProperty ( Int32   id ,
Int32   val  
)

Sets a property for the list view.

参数
[in] id The ID of the property: SLV_MULTIPLESELECTION .
[in] val The property value.
返回
true if successful, otherwise false .

◆  LvCallBack()

virtual void LvCallBack ( Int32 res_type ,
void *&  result ,
void *  secret ,
Int32   cmd ,
Int32   line ,
Int32   col ,
void *  data1  
)
virtual

Internal .

Reimplemented from GeListView .

◆  ShowCell()

void ShowCell ( Int32   line ,
Int32   col  
)

Scrolls to the cell specified by line and col .

参数
[in] line The line of the cell.
[in] col The column of the cell.
LV_COLUMN_BUTTON
@ LV_COLUMN_BUTTON
Button.
定义: ge_prepass.h:5132
BaseContainer::SetInt32
void SetInt32(Int32 id, Int32 l)
定义: c4d_basecontainer.h:505
BaseContainer::SetString
void SetString(Int32 id, const maxon::String &s)
定义: c4d_basecontainer.h:569
BaseContainer::SetBool
void SetBool(Int32 id, Bool b)
定义: c4d_basecontainer.h:498
LV_COLUMN_CHECKBOX
@ LV_COLUMN_CHECKBOX
Checkbox.
定义: ge_prepass.h:5131
BaseList2D::GetName
String GetName() const
定义: c4d_baselist.h:2318
LV_COLUMN_TEXT
@ LV_COLUMN_TEXT
Text.
定义: ge_prepass.h:5128
BaseContainer
定义: c4d_basecontainer.h:46