#include <customgui_texturemanager.h>
Custom GUI ( CUSTOMGUI_TEXTUREMANAGER ) for managing paint textures.
公共成员函数 |
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void | SetTexture ( PaintTexture *tex) |
void | SetTexture ( MultipassBitmap *bmp) |
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Int32 | GetWidth () |
Int32 | GetHeight () |
void | Redraw () |
Bool | LayoutChanged () |
Bool | 激活 () |
Bool | SetDefaultForResEdit () |
Bool | SetData (const TriState < GeData > &tristate) |
TriState < GeData > | GetData () |
void | SetLayoutMode ( Int32 mode) |
Int32 | GetLayoutMode () |
Bool | SupportLayoutSwitch () |
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Int32 | GetWidth ( Int32 plugid) |
Int32 | GetHeight ( Int32 plugid) |
void | Redraw ( Int32 plugid) |
Bool | LayoutChanged ( Int32 plugid) |
Bool | 激活 ( Int32 plugid) |
Bool | SetDefaultForResEdit ( Int32 plugid) |
Bool | SetData ( Int32 plugid, const TriState < GeData > &tristate) |
TriState < GeData > | GetData ( Int32 plugid) |
void | SetLayoutMode ( Int32 plugid, Int32 mode) |
Int32 | GetLayoutMode ( Int32 plugid) |
Bool | SupportLayoutSwitch ( Int32 plugid) |
私有成员函数 |
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TextureManagerCustomGui () | |
~TextureManagerCustomGui () |
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void SetTexture | ( | PaintTexture * | tex | ) |
Sets the paint texture.
[in] | tex | The paint texure to set. The caller owns the pointed texture. |
void SetTexture | ( | MultipassBitmap * | bmp | ) |
Sets the paint texture as multipass bitmap.
[in] | bmp | The paint texure to set passed as multipass bitmap. The caller owns the pointed multipass bitmap. |