MSG_MULTI Enumeration » MSG
Macros |
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#define | MSG_MULTI_RENDERNOTIFICATION |
#define | MSG_MULTI_MARKMATERIALS |
#define | MSG_MULTI_DOCUMENTCLONED |
#define | MSG_MULTI_DOCUMENTIMPORTED |
#define | MSG_MULTI_SETNEWMARKERS |
#define | MSG_MULTI_CLEARSUGGESTEDFOLDER |
#define MSG_MULTI_RENDERNOTIFICATION |
A document and all of its elements receive this message before a render starts. The corresponding data is RenderNotificationData .
#define MSG_MULTI_MARKMATERIALS |
当
data
is
nullptr
this is sent to atoms to let them mark the materials they use.
Otherwise the message is sent to let translate material links, for example when a material is replaced, and then the corresponding data is
MarkMaterials
.
#define MSG_MULTI_DOCUMENTCLONED |
The document has been cloned.
#define MSG_MULTI_DOCUMENTIMPORTED |
After a Cinema 4D document has been loaded this message is sent to the document (and all children structures). The corresponding data is DocumentImported .
#define MSG_MULTI_SETNEWMARKERS |
Private .
#define MSG_MULTI_CLEARSUGGESTEDFOLDER |
Objects have to remove absolute paths (only if they support
MSG_GETALLASSETS
).
Both
MSG_GETALLASSETS
and
MSG_MULTI_CLEARSUGGESTEDFOLDER
are important for "Save Project" to work and to collect all items.