lib_hair.h File Reference

Classes

struct   HairRootData
struct   HairPolygonHit
struct   RootObjectData
class   HairGuideWeight
class   HairInterpolationMap
class   HairMaterialData
class   HairGuideDynamics
class   HairGuides
class   HairObject
class   HairVertexMapTag
class   HairSelectionTag
class   HairTangentTag
class   HairRenderObject
struct   HairFragment
struct   HairFragmentLink
struct   HairHitData
class   HairVideoPost
class   HairPluginObjectData
class   HairPluginMessageData
class   HairLibrary
class   HairCollider

Macros

#define  Ohair
#define  Thairselection
#define  Thairvertex
#define  VPhair
#define  Mhair
#define  Thairmaterial
#define  Thaircollider
#define  Thairtangent
#define  Thairlight
#define  HAIR_ROOT_TYPE_INVALID
#define  HAIR_ROOT_TYPE_NONE
#define  HAIR_ROOT_TYPE_VERTEX
#define  HAIR_ROOT_TYPE_POLY
#define  HAIR_ROOT_TYPE_SEGMENT
#define  HAIR_ROOT_TYPE_SPLINE2D
#define  HAIR_ROOT_TYPE_SPLINE3D
#define  HAIR_ROOT_TYPE_GUIDES
#define  HAIR_ROOT_TYPE_NULL
#define  HAIR_ROOT_TYPE_CLONE
#define  HAIR_GENERATE_FLAGS_NONE
#define  HAIR_GENERATE_FLAGS_NO_MATERIAL
#define  HAIR_GENERATE_FLAGS_NO_DYNAMICS
#define  HAIR_GENERATE_FLAGS_NO_TRANSFORM
#define  HAIR_GENERATE_FLAGS_NO_DEFORMERS
#define  HAIR_MODE_LOCKED
#define  HAIR_MODE_HIDDEN
#define  HAIR_MODE_TIPS
#define  HAIR_MODE_POINTS
#define  HAIR_MODE_GUIDES
#define  HAIR_MODE_ROOTS
#define  HAIR_MODE_VERTEX
#define  HAIR_MPARAMETER_THICKNESS
#define  HAIR_MPARAMETER_COLOR
#define  HAIR_MPARAMETER_BACKCOLOR
#define  HAIR_MPARAMETER_TRANSPARENCY
#define  HAIR_LOCK_FLAGS_ANIMATING
#define  HAIR_LOCK_FLAGS_FULL_UPDATE
#define  HAIR_LOCK_FLAGS_NO_TRANSFORM
#define  HAIR_GUIDE_FLAGS_LOCAL
#define  HAIR_GUIDE_FLAGS_AS_GUIDES
#define  HAIR_GUIDE_FLAGS_INITIAL
#define  HAIR_GUIDE_FLAGS_HAIRS
#define  HAIR_GUIDE_FLAGS_INITIALAXIS
#define  HAIR_VP_FLAG_NOHOOKS
#define  MSG_HAIR_GET_OBJECT_TYPE
#define  MSG_HAIR_GET_OBJECTS
#define  HAIR_CALC_FLAG_APPLYMATERIALS
#define  HAIR_CALC_FLAG_APPLYDEFORMERS
#define  HAIR_CALC_FLAG_DISPLACE
#define  HAIR_CALC_FLAG_SKIP
#define  HAIR_CALC_FLAG_NOMEMORY
#define  HAIR_CALC_FLAG_BREAK
#define  HAIR_PLUGIN_TYPE_FORCE
#define  HAIR_PLUGIN_TYPE_CONSTRAINT
#define  HAIR_PLUGIN_TYPE_COLLIDER
#define  HAIR_PLUGIN_TYPE_DEFORMER
#define  HAIR_PLUGIN_TYPE_GENERATOR
#define  HAIR_PLUGIN_TYPE_SHADER
#define  HAIR_PLUGIN_TYPE_STYLING
#define  HAIR_GENERATE_PASS_INIT
#define  HAIR_GENERATE_PASS_BUILD
#define  HAIR_GENERATE_PASS_FREE
#define  HAIR_GENERATE_PASS_THICKNESS
#define  HAIR_GENERATE_HOOK_BUILD
#define  HAIR_GENERATE_HOOK_DYNAMICS
#define  HAIR_HOOK_TYPE_SAMPLE_COLOR
#define  HAIR_HOOK_TYPE_SAMPLE_TRANS
#define  HAIR_HOOK_TYPE_SAMPLE_SHADOWS
#define  HAIR_HOOK_TYPE_GENERATE_HAIR
#define  HAIR_HOOK_TYPE_ILLUMINATE
#define  HAIR_RENDER_INIT_PASS_PRE
#define  HAIR_RENDER_INIT_PASS_BUILD
#define  HAIR_RENDER_INIT_PASS_POST
#define  HAIR_PLUGIN_DATA_VERSION
#define  HAIR_MSG_DATA_VERSION
#define  LIBRARY_HAIR
#define  LIBRARY_HAIR_COLLIDER

Typedefs

typedef Bool (*  HrDeform ) ( BaseDocument *doc, BaseList2D *op, HairObject *hair, HairGuides *guides, 向量 *padr, Int32 cnt, Int32 scnt)
typedef Bool (*  HrStyle ) ( BaseDocument *doc, BaseList2D *op, HairObject *hair, HairGuides *guides, 向量 *padr, Int32 cnt, Int32 scnt)
typedef Bool (*  HrForce ) ( BaseDocument *doc, BaseList2D *op, HairObject *hair, HairGuides *guides, HairGuideDynamics *dyn, 向量 *force, Float *invmass, 向量 *padr, Int32 pcnt, Int32 cnt, Int32 scnt, Float t1, Float t2)
typedef Bool (*  HrConstraint ) ( BaseDocument *doc, BaseList2D *op, HairObject *hair, HairGuides *guides, HairGuideDynamics *dyn, 向量 *oldpnt, 向量 *newpnt, Float *invmass, Int32 pcnt, Int32 cnt, Int32 scnt)
typedef Bool (*  HrCollision ) ( BaseDocument *doc, BaseList2D *op, HairObject *hair, HairGuides *guides, HairGuideDynamics *dyn, const 向量 &bmin, const 向量 &bmax, Float t1, Float t2, Float pr, 向量 *oldpnt, 向量 *newpnt, 向量 *vel, Float *invmass, Int32 pcnt, Int32 cnt, Int32 scnt)
typedef HairGuides *(*  HrGenerate ) ( BaseDocument *doc, BaseList2D *op, HairObject *hair, BaseThread *thd, VolumeData *vd, Int32 pass, void *data)
typedef Int32 (*  HrCalcHair ) ( Int32 index, Int32 oindex, NodeData *node, HairGuides *guides, 向量 *guide_pnts, 向量 *rend_pnts, Float32 *thickness, VolumeData *vd, 向量 *n)
typedef Int32 (*  HrGenerateAdd ) ( BaseDocument *doc, BaseList2D *op)
typedef 向量 (*  HrGenerateColor ) ( HairVideoPost *vp, Int32 oindex, HairMaterialData *mat, const RayObject *ro, HairObject *op, HairGuides *guides, BaseList2D *bl, Float32 *thk, VolumeData *vd, Int32 cpu, Int32 lid, Int32 seg, Int32 p, Float lined, const 向量 &linep, const 向量 &v, const 向量 &n, const 向量 &lp, const 向量 &t, const 向量 &r, const 向量 &huv, const RayHitID &ply_hit)
typedef Float (*  HrGenerateTransparency ) ( HairVideoPost *vp, Int32 oindex, HairMaterialData *mat, const RayObject *ro, HairObject *op, HairGuides *guides, BaseList2D *bl, Float32 *thk, VolumeData *vd, Int32 cpu, Int32 lid, Int32 seg, Int32 p, Float lined, const 向量 &linep, const 向量 &n, const 向量 &lp, const 向量 &huv, const RayHitID &ply_hit, const RayLight *light)
typedef 向量 (*  HrSampleExt ) ( BaseShader *shader, NodeData *node, ChannelData *cd, HairGuides *guides, Int32 i, Float t)
typedef 向量 (*  HrSampleHairColorHook ) ( HairVideoPost *vp, Int32 oindex, HairMaterialData *mat, const RayObject *ro, HairObject *op, HairGuides *guides, BaseList2D *bl, Float32 *thk, VolumeData *vd, Int32 cpu, Int32 lid, Int32 seg, Int32 p, Float lined, const 向量 &linep, const 向量 &v, const 向量 &n, const 向量 &lp, const 向量 &t, const 向量 &r, const 向量 &huv, const RayHitID &ply_hit)
typedef Float (*  HrSampleHairTransparencyHook ) ( HairVideoPost *vp, Int32 oindex, HairMaterialData *mat, const RayObject *ro, HairObject *op, HairGuides *guides, BaseList2D *bl, Float32 *thk, VolumeData *vd, Int32 cpu, Int32 lid, Int32 seg, Int32 p, Float lined, const 向量 &linep, const 向量 &n, const 向量 &lp, const 向量 &huv, const RayHitID &ply_hit, const RayLight *light)
typedef Float (*  HrSampleShadowBufferHook ) ( HairVideoPost *vp, VolumeData *vd, const RayLight *light, const 向量 &p, Float delta, Int32 cpu)
typedef Bool (*  HrGenerateHairHook ) ( HairObject *op, HairGuides *guides, HairGuides *hair, Int32 pass)
typedef Bool (*  HrIlluminateHook ) ( HairVideoPost *vp, VolumeData *vd, const RayLight *light, 向量 &colshad, 向量 &col, 向量 &lv, const 向量 &p, const 向量 &v)
typedef Bool (*  HrInitRender ) ( HairVideoPost *vp, VolumeData *vd, BaseDocument *doc, BaseList2D *bl, HairObject *op, HairGuides *guides, Int32 oindex, Int32 pass)
typedef void(*  HrFreeRender ) ( HairVideoPost *vp, BaseList2D *bl)
typedef Float (*  HrModifyHairShadowTransparency ) ( HairVideoPost *vp, Int32 oindex, HairMaterialData *mat, const RayObject *ro, HairObject *op, HairGuides *guides, BaseList2D *bl, Float32 *thk, VolumeData *vd, Int32 cpu, Int32 lid, Int32 seg, Int32 p, Float lined, const 向量 &linep, const 向量 &n, const 向量 &lp, const 向量 &huv, const RayHitID &ply_hit, const RayLight *light, Float trans)

Enumerations

enum   HAIR_MSG_DATA_FLAG {
   TEXTURETAG ,
   NONE
}
enum   HAIR_MSG_DATA_TYPE {
   GETMATERIAL ,
   ADDOBJECT ,
   INIT ,
   INITRENDER ,
   FREERENDER ,
   NONE
}

函数

enum HAIR_MSG_DATA_FLAG   MAXON_ENUM_FLAGS ( HAIR_MSG_DATA_FLAG )
enum HAIR_MSG_DATA_TYPE   MAXON_ENUM_LIST ( HAIR_MSG_DATA_TYPE )

变量

class CINEWARE_SINGLEINHERITANCE   iHairCollider
  TEXTURETAG
  NONE
  GETMATERIAL
  ADDOBJECT
  INIT
  INITRENDER
  FREERENDER
class HairPluginMessageData   MAXON_ENUM_LIST

Variable Documentation

◆  TEXTURETAG

TEXTURETAG

◆  NONE

NONE

◆  GETMATERIAL

GETMATERIAL

◆  ADDOBJECT

ADDOBJECT

◆  INIT

INIT

◆  INITRENDER

INITRENDER

◆  FREERENDER

FREERENDER