#include <c4d_basedocument.h>
Holds information data about a layer in a document.
公共成员函数 |
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LayerData () |
Public Attributes |
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Bool | solo |
Bool | view |
Bool | render |
Bool | manager |
Bool | locked |
Bool | generators |
Bool | deformers |
Bool | expressions |
Bool | animation |
向量 | color |
Bool | xref |
LayerData | ( | ) |
Default constructor.
Bool solo |
Solo Mode.
// Get the LayerData. const LayerData * data = layer-> GetLayerData (doc, true ); LayerData newdata(*data); // Set the solo mode to false newdata.solo = false ; doc-> StartUndo ();
// Set the new layer data with the changed solo mode. doc-> AddUndo (UNDO_CHANGE, layer); layer-> SetLayerData (doc, newdata);
// Clear the Solo bit. doc-> AddUndo (UNDO_BITS, doc); doc-> ChangeNBit ( NBIT::SOLO_LAYER , NBITCONTROL::CLEAR ); doc-> EndUndo (); EventAdd ();
Bool view |
Visible in editor view.
Bool render |
Visible in render view.
Bool manager |
Visible in Object Manager and Timeline.
Bool locked |
Not selectable and no modification possible, grayed out in Object Manager.
Bool generators |
Generators on/off.
Bool deformers |
Deformers on/off.
Bool expressions |
Expressions on/off.
Bool animation |
Animation on/off.
向量 color |
Layer color.
Bool xref |
Import with XRef.