c4d.GePluginMessage()
crash on passed argument
SplineData.MakeUserSpline()
BaseDraw.DrawPoints()
out of range exception
c4d.modules.snap
module issues
c4d.modules.snap
module
c4d.modules.snap
MatAssignData.InsertObject()
can now be called (was raising a parameter error)
GeDialog.AskClose()
and
GeDialog.Message()
Ray.ior
now actually set it (was assigning
Ray.p
instead)
c4d.utils.Truncate()
now returns a
Real
(was returning a
Vector
)
BaseDocument.ExecutePasses()
Here is a list of the new classes, methods and functions in the Python API:
BaseView.GetBaseMatrix()
BaseView.SetBaseMatrix()
BaseView.GetPlanarRotation()
BaseView.SetPlanarRotation()
GeListNode.__getitem__()
moved from
BaseList2D.__getitem__()
GeListNode.__setitem__()
moved from
BaseList2D.__setitem__()
BaseDocument.FlushUndoBuffer()
BaseDocument.FindUndoPtr()
BaseDocument.IsAxisEnabled()
BaseDocument.SendInfo()
BaseDocument.AddUndo()
: Added optional parameter
allowFromThread
GeDialog.GroupBegin()
: Added optional parameters
initw
and
inith
GeDialog.AddColorField()
: Added optional parameter
colorflags
SplineCustomGui
FalloffData
example:
Py-NoiseFalloff
NodeData.GetDEnabling()
in
Py-DoubleCircle
example