#include <customgui_soundeffector.h>
SoundData custom GUI ( CUSTOMGUI_SOUNDEFFECTOR ) for SoundData.
公共成员函数 |
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| Bool | SetGUIOwnerOverride ( BaseList2D *bl) |
| BaseList2D * | GetGUIOwnerOverride ( BaseDocument *doc) const |
Public Member Functions inherited from
BaseCustomGui< 440000256 >
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| Int32 | GetWidth () |
| Int32 | GetHeight () |
| void | Redraw () |
| Bool | LayoutChanged () |
| Bool | 激活 () |
| Bool | SetDefaultForResEdit () |
| Bool | SetData (const TriState < GeData > &tristate) |
| TriState < GeData > | GetData () |
| void | SetLayoutMode ( Int32 mode) |
| Int32 | GetLayoutMode () |
| Bool | SupportLayoutSwitch () |
Public Member Functions inherited from
_BaseCustomGui
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| Int32 | GetWidth ( Int32 plugid) |
| Int32 | GetHeight ( Int32 plugid) |
| void | Redraw ( Int32 plugid) |
| Bool | LayoutChanged ( Int32 plugid) |
| Bool | 激活 ( Int32 plugid) |
| Bool | SetDefaultForResEdit ( Int32 plugid) |
| Bool | SetData ( Int32 plugid, const TriState < GeData > &tristate) |
| TriState < GeData > | GetData ( Int32 plugid) |
| void | SetLayoutMode ( Int32 plugid, Int32 mode) |
| Int32 | GetLayoutMode ( Int32 plugid) |
| Bool | SupportLayoutSwitch ( Int32 plugid) |
Private Constructor/Destructor |
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| SoundEffectorCustomGui () | |
| ~SoundEffectorCustomGui () | |
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| Bool SetGUIOwnerOverride | ( | BaseList2D * | bl | ) |
Sets the GUI owner that receives the sound track.
| [in] | bl | The GUI owner. |
| BaseList2D * GetGUIOwnerOverride | ( | BaseDocument * | doc | ) | const |
Retrieves the GUI owner.
| [in] | doc | The document. |