Gradient.InvertKnots()
now returns a bool
BaseSelect.SelectAll()
now works as expected
TagData
plugins :
Py-LookAtCamera
BaseVolumeData
for
ChannelData
constructor
VolumeData.GetWeights()
,
VolumeData.CalcVisibleLight()
and
VolumeData.GetSmoothedNormal()
Gradient.InitRender()
and
BaseShader.InitRender()
now take an
InitRenderStruct
parameter
ActiveObjectManager_SetObject()
c4d.modules.mograph
c4d.modules.render
and plugin data class
ShaderData
Here is a list of all the new modules, classes, methods and functions in the Python API:
C4DAtom.__call__()
C4DAtom.MultiMessage()
C4DAtom.Write()
C4DAtom.Read()
C4DAtom.WriteObject()
C4DAtom.ReadObject()
PolygonObject.GetPolygon()
PolygonObject.GetSelectedEdges()
PolygonObject.SetSelectedEdges()
PolygonObject.GetSelectedNgons()
PolygonObject.GetHiddenNgons()
PolygonObject.ValidateEdgeSelection()
PolygonObject.GetEdgeSelection()
PolygonObject.GetNgonEdgesCompact()
SplineData.SetKnot()
SplineData.MakePointBuffer()
SplineData.MakeLinearSplineLinear()
SplineData.MakeLinearSplineBezier()
SplineData.MakeSquareSpline()
SplineData.MakeCubicSpline()
SplineData.MakeRootSpline()
SplineData.MakeInversSpline()
SplineData.MakeSinSpline()
SplineData.MakeAbsCosSpline()
SplineData.MakeUserSpline()
SplineData.SetZero()
SplineData.InitDefaultFlag()
SplineData.AdaptRange()
BaseDocument.GetActiveObjectsFilter()
BaseDocument.SetRewind()
BaseDocument.ForceCreateBaseDraw()
BaseDocument.FindSceneHook()
SplineCustomGui.SetGridLineCountH()
SplineCustomGui.SetGridLineCountV()
SplineCustomGui.GetGridLineCountH()
SplineCustomGui.GetGridLineCountV()
SplineCustomGui.GetScreenPosition()
GeDialog.FindCustomGui()
GeDialog.AddRadioGroup()
GeDialog.AddRadioButton()
GeDialog.AddRadioText()
GeDialog.SetMultiLinePos()
GeDialog.SetMultiLineMode()
GeDialog.AddDlgGroup()
NodeData.Read()
NodeData.Write()
NodeData.CopyTo()
NodeData.GetDocument()
NodeData.IsInstanceOf()
NodeData.GetDEnabling()
c4d.gui.GetMenuResource()
c4d.gui.SearchMenuResource()
c4d.gui.SearchPluginMenuResource()
c4d.gui.SearchPluginSubMenuResource()
c4d.gui.UpdateMenus()
c4d.gui.GeGetScreenDimensions()
c4d.gui.ActiveObjectManager_SetObject()
c4d.modules.mograph.GeGetMoData()
c4d.modules.mograph.GetMoDataDefault()
c4d.modules.mograph.GetMoDataDefaultType()
c4d.storage.GeGetPluginPath()
c4d.storage.WriteHyperFile()
c4d.storage.ReadHyperFile()
c4d.threading.GeThreadLock()
c4d.threading.GeThreadUnlock()
c4d.threading.GeIsMainThread()
c4d.threading.GeGetCurrentThreadId()
c4d.threading.IdentifyThread()
c4d.threading.GeGetCurrentThread()
c4d.threading.GeCheckBackgroundThreadsRunning()
c4d.threading.GeStopBackgroundThreads()
c4d.threading.GeProcessBackgroundThreads()